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lithe2m1.zip

   (13 reviews)

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About This File

This is a PWAD file that replaces Episode 2 Map 1 in the REGISTERED version of Doom. It is not a very large level but is of fair size (for a level 1). There may be a future version of it in which I will add more if there's any point so please send your comments and suggestions to me. Please be kind, this IS my first wad.

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BigDickBzzrak

  
Test for the nerves without idspispopd and idbeholdI, I'm giving it a 5 for being one of the first WADs (march 27th 1994!)

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Guest

  
A real stinker in every way.

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Guest

Unknown date

  
This is pure '94 crap.

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Guest

Unknown date

  
A boring switch hunt on over-sized super-slow elevators or utter boredom. Poor use of textures and hardly any monsters, this map does not even feel or play like like doom. This map is just awful, a vomiting kind of awful that is.... 0/5

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Unknown date

  
I don't usually criticise wads on technical grounds, because I value playability more. But this is a very poor early wad with texture misalignments, broken lifts, missing textures and it's not very good. Doesn't deserve leeway for being such an early wad, either, as there are better ones prior to this.

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MajorRawne

Unknown date

  
All the fun of your last bowel movement, assuming you are a ton of broken glass for your dinner. Stretch the process to nearly infinity. You just recreated the magic of this map.

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Guest

Unknown date

  
the original jokewad

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Guest

Unknown date

  
WILLAWAW! THIS FUCKING SUCKS!!!!!!! VOMIT :D

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Guest

Unknown date

  
What he said. This is crap.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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