Text File
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Title : My Doom II
Filename : MYDOOM2.WAD
Author : David Butler
E-mail : rbutler@annex.com
Description : Six-level Doom II wad with new levels, sounds,
music, and graphics.
Story : John Romero's head has gone mad, and taken over six
small locations. He's transformed them into battle
zones which you must traverse. Your mission is to
find the head and destroy it. It must be killed in
all six locations for your mission to be complete.
Good luck!
Additional Credits to : Nintendo for the music on level 6, Acclaim and
Nintendo for the super shotgun sound from "Turok:
Dinosaur Hunter," and id Software for making Doom
I and II.
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* Play Information *
Level # : MAP01-MAP06
Single Player : Yes
Cooperative 2-4 Player : Yes, but not tested
Deathmatch 2-4 Player : Yes, but not tested
Difficulty Settings : When I felt like it
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : No
* Construction *
Base : New levels from scratch
Editors used : DeeP (Shareware version), WinTex 3.4
Known Bugs : If you go to the help screen, the game
will crash. I think it has something
to do with the cursor being too wide.
This bug doesn't exist in Doom 95, as
the right edge of the cursor simply
appears on the left side of the screen.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels. You CAN, however, use sounds, music, etc. You MAY
distribute this WAD (please do!), provided you include this file,
with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.
* General Credits *
Music:
"D2UMP61.WAD"
"ENYGMA.WAD"
Sounds:
"RELIVE.WAD"
"SLUGFEST.WAD"
"STNKEEP.WAD"
"BIOHAZRD.WAD"
Graphics:
"RELIVE.WAD" :F_SKY1
"SLUGFEST.WAD" :M_THERMO
M_THERMR
M_THERMM
M_THERML
"POLYGON.WAD" :STARMS
:STBAR
Inspiration:
Shamus Young (Author of "RELIVE.WAD" and "SLUGFEST.WAD")
Andrei Romanov (Author of "STNKEEP.WAD")
* Music Credits *
Level 1 : Head Like a Hole (Nine Inch Nails)
Level 2 : Shake the Disease (Depeche Mode)
Level 3 : Who's That Girl? (Eurythmics)
Level 4 : Puppets (Depeche Mode)
Level 5 : Halloween (John Carpenter)
Level 6 : Final Bowser fight song from Super Mario 64
Level Stats Screen : ???
Screen Between Episodes : Terminator II (Brad Fiedel)
Title Screen : Strange Love (Depeche Mode)
* Hints *
Level 1 "The Fortress": Search the walls carefully.
Level 2 "Outpost to Hell": When you get to the end, touch the pillar
and race to the lift outside. Open the secret door and teleport to
the beginning to get the plasma rifle. Look for a fake wall.
Level 3 "Temple of Doom": Try the room with the armor in it.
Level 4 "Acrid Gardens": Search the walls of the first and last
rooms. There's a shortcut near a lift.
Level 5 "Eve of Destruction": Walk forward when you start. When you
get to the end shoot the walls.
Level 6 "Altar of Blood": Walk on the star to get to the lift.
* Additional Information *
"My Doom II" is the very first official PWAD I've ever created! Since
I'm only a beginner, the levels are kind of short. But they are fun to
play, and I chose the textures carefully. Every weapon, besides from the
BFG 9000 and the chainsaw, now has a new sound. (The punching sound is
really cool!) Adding to the fun, "My Doom II" is Deathmatch and Cooperative
Mode compatible (although I've never tested it). Enjoy!
=) Davogones (=
Also webmaster of Nintendo Image Power!!
http://annex.com/mario/index.htm