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infesto.wad

   (4 reviews)

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About This File

Lets Just say that the game play is grueling. You begin in the "SLAUGHTERHOUSE" or as the monsters would call it - Home. With many long agonizing minutes of wandering about in dimmly lit corridors and rooms blasting away dozens of demons splattering their guts against the wall, you begin to wonder if the bastards will ever stop coming at you. Can you stomach the idea; dead corpses, hanging and on the ground; blood everywhere?.. Think on it. Oh yeh! One savage beast after another. Oh!! finally the end. Wait.. Hell Knights surround you. It looks like the end..... for you that is If you survive the odds and escape the overly infested house of the dead from hell beware of whats to come. You'll perish for sure. Try your luck at navigating through a maze of white walls and tricky switches while you battle yet another infestation of demons. The automap is usesless and if you're a man you won't cheat!!! Survive if you can.. You may be lost in the maze for an infinity!!! Ha Ha Ha

Oh, and enjoy.

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TimeOfDeath

Unknown date

  
liked map01 and the start of map02 with the invul changing the colours

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Guest

Unknown date

  
"Try your luck at navigating through a maze of white walls and tricky switches" says the readme of this level from when I was twenty-one years old. Doesn't fill me with confidence. (plays level). It's technically sloppy, with monsters on top of each other, and although there's lots of action its irritating. I ended up being killed by a distant chaingunner hidden behind a fence, what fun.

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mrthejoshmon

Unknown date

  
like the other review but not the age

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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