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The Experiment

   (12 reviews)

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You wake up in your UAC bootcamp, with your fellow marines. You're the

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Argenteo

  

Some interesting and some with problems. I had a lot of fun on two maps fed up with barrels.

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vdgg

  
Old-school maps, rather "interesting" than "good". I think only MAP07 and MAP13 were excellent. 01 OK, too many crates, 02 Hitscan/no health trolling 03 OK 04 Dull 05 Bullshit 06 SS Soldiers 08 OK, too long 09 Can't be finished 10 Distant chaingunners 11 Fine with bullshit traps 12 Confusing.

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Doomkid

  
Mixed bag. Some of the maps are boring (map02) but others look quite nice and are fun to play. I liked map03's start room a lot.

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Guest

Unknown date

  
Amateur (level, level design etc). 1 star

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Guest

Unknown date

  
Entirely too many switches for my taste.

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Guest

Unknown date

  
Not good. Not the worst wad, though.

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Guest

Unknown date

  
These 13 maps are very entertaining. The first cluster is rather easy, with short maps. The second half, however, is more challenging and the maps are becoming larger. Gameplay has some challenging situations, but it's always very fair, and you're given enough ammo and health to go through them. The looks are quite avarage, but not ugly, a good 90ies standard. 4/5 -Milian

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Unknown date

  
5, just 5.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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