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Die, FŸhrer, Die

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Recreation of the Wolfenstein 3D scenario

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NuMetalManiak

  

this is supposedly a faithful recreation of Wolf3D's egregious episode 3, and the only one of the WolfenDoom wads to not be featured in NightFright's ZDoom compatibility pack, so I played it from the download here. what this is more than a recreation, it's basically Doom-ifying the levels in this set by giving some extra attention to stuff that would be more prevalent in Doom like random crates, tables, fountains, stuff that would be more than just Wolfenstein sprite decorations. there's even enemy closet traps, ambient sounds, and light dimming (this I don't really like that much). of course, the problem of the maps being oversized is still prevalent, and Laz would think it's just too easy with the default enemy setup, so there's more enemies to fight in all these levels. have fun on the maze in MAP07 for instance, getting 100% kills is gonna be real hilarious, right.

 

luckily for this wad, the gameplay is fairly average even with the bigger enemy counts. for some reason you don't get a machine gun in the first map, if you go to the secret that had it, you'd find a chaingun which I guess is okay to have here. the secret exit in MAP07 doesn't actually take you to a secret map, while MAP09 (the boss map) doesn't feature the fake Hitler's for some reason. they're in MAP10, along with the unkillable ghost enemies which basically function like lost souls now. overall though, as faithful as it is, it's oversized maps aren't really as fun or tense as playing the original Episode 3 of Wolf3D, although it's certainly not on the worst side of the scale at all.

 

a bit of trivia, it seems that all the WolfenDoom sets were created entirely in Macintosh, which makes me wonder exactly how well they would play on that platform instead of PC.

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Unknown date

  
WTF? All this MP-40 ammo on map01 and then we never get the actual weapon? It didn't matter how much I messed with dehacked or what port I used, it never came out right

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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