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Title : Decamatch (version 1.0)
Filename : DECA.WAD
Date Finished : 27th December 1997
Authors : TeamOnslaught. We are:
Luke Cama "Spike"
Vince Fong "Vkiller"
Simon Howard "Fraggle"
Tom Robinson "Mystican"
Email Address : Tom Robinson "Mystican" <tom.robinson@cableol.co.uk>
If you play this wad, don't hesitate to contact us.
TeamOnslaught Website : http://surf.to/teamons
Description : TeamOnslaught is proud to present our first WAD:
Decamatch, these ten excellent high speed deathmatch
levels.
NB. If you don't have this text file(uh?), then
you can extract it from the "TXTFILE" WAD resource.
Who Did What? : Levels all made by Luke, Vince, Simon and Tom
Wad Graphics by Tom and Luke
Music (some Remixes) by Vince
Webpage by Tom
Endoom data by Simon and Tom
Thanks to : First and foremost, id software for Doom II.
Jeff Rabenhorst for Edmap and whoever made Deep
Authours or RMB, Neopaint, PaintShop Pro, Deutex
and NewWadTool. Colin Reed and Lee Killough for BSP
and special thanks to Lee for support and beta's of
BSP. All the other deathmatch level authors out
there who 'inspired' us.
Geocities for hosting our web page.
Tom and Luke would like to thank all the ISP's who
allowed us to use their services for free. :-)
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* Play Information *
Maps : MAP01-MAP10 (and MAP11)
Single Player : No. Except to try the levels out, of course.
Cooperative 2-4 Player : No. (Heh heh).
Deathmatch 2-4 Player : Yes!!!
Difficulty Settings : Not implemented. It's a deathmatch!
New Sounds : A few (for atmosphere).
New Graphics : Yes. New wall textures, title screen, level titles,
interpic etc.
New Music : Yes.
Demos Replaced : DEMO1 - The Credits (MAP11) (by Tom Robinson)
DEMO2 - Fast Frag (MAP01)
Stars: Green: Gailu (thanx!)
Indigo: Tom "Mystican" Robinson
Brown: Vince "Vkiller" Fong
Red: Luke "Spike" Cama
DEMO3 - One Way Arch (MAP03)
Stars: Green: Tom "Mystican" Robinson
Indigo: Moon Man (thanx!)
Brown: Vince "Vkiller" Fong
* Construction *
Base : New level(s) from scratch
Editor(s) used : Levels: Edmap (Simon and Tom)
Deep, Deep97 (Luke)
DoomEd (Vince)
Others: TED - Endoom Data
BSP - Node Builds
RMB - Reject Builds
Paint Shop Pro - Graphics
Neopaint - Graphics
DEUTEX - Compilation
Known Bugs : None! OK theres a few in doom2 but you already know
them and they're not our fault. It'll all be
better soon now the DOOM source is out.
If you do find any don't hesitate to contact
us at <tom.robinson@cableol.co.uk>
* Level List *
MAP Level Author(s)
=== ===== =========
1 Fast Frag Luke Cama and Tom Robinson
2 Bridges of Doom Simon Howard
3 One Way Arch Vincent Fong
4 Tower of Death Luke Cama
5 Ziggurat Simon Howard
6 Fortress of Pain Vincent Fong
7 Marble Luke Cama
8 Behind Bars Vincent Fong
9 The Drop-Zone Tom Robinson
10 The Sewers Tom, Simon, Luke and Vince
* Copyright / Permissions *
Authors may NOT use these levels as bases to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
**!** If you place this WAD on a CD then please contact the authors
**!** via email <tom.robinson@cableol.co.uk>
* Where to get this WAD *
FTP sites: ftp://ftp.cdrom.com/pub/idgames
http://sunsite.doc.ic.ac.uk/packages/idgames (UK mirror site)
TeamOnslaught homepage: http://surf.to/teamons
actually, it is in fact: http://rampage.ml.org/sector1/~teamons
(the surf.to is a redirect address to shorten our url!)
Feel free to put up a link to the above website if you like our work.
--Thanx For Readin'!
--TeamOnslaught