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REoL TOUGH: Special Edition

   (5 reviews)

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You're about to enter three lands where pain and suffering are well known for going hand to hand. First off, you head to a weak Military Base run by the enemy. It's a cinch, and prepares you for the worse. We like to call it "Thy Easy Initiation", bacause only a scumbag fails here! If you make it, you're then sent on the the worst battle since the Citadel, knicknamed "Cita-DEATH". Oddly enough, it's another citadel, and there's more death and destruction. Looking sort of like the citadel you first faced, commanders like to call it "Citadeath II". It is indeed like the older citadel, but tougher, and more functional.

Finally, you're about to enter "Thy Final Fairwell", where one of 2 things are about to happen to you. You'll either live to tell about your horrific battles, or you'll die here. The Cyberdemon made a small arena between you and him, within the canyons in which the base lies within. Strange, he blocks the Exit, which leads right back to the city where you came from. When you see that, you know it's all over.

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Unknown date

  
Slick, exciting mayhem.

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Guest

Unknown date

  
This is a good 90ies wad, typically looking (and feeling) for its time. The maps are medium-sized with a not too complex layout. The challenge is avarage. All told, it's a quite entertaining oldschool-game. 4/5 -Milian

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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