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yeahman

   (9 reviews)

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A Doom II Level

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Doomkid

  
I just love it when authors find their old wads and comment on them - Something about it gives me like empathy-nostalgia or some shit. Anways, the maps aren't amazing, but theyre passable (especially for a young teen in the 90's.)

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Unknown date

  
Wow, it's nice to find my level online still, after about 11-15 years. At the time I was 12-16 years old. I don't exactly remember when I did this, but given the age at which I did this level, don't be too harsh :).

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Unknown date

  
It's possible to say "terribly great" too often. This feels like the start of a megawad; the end of the first level is the beginning of the second, which is unfinished. The first level is decent but very barren. It has a clean, E1-style look (there are no Doom 2 features), although it's very empty and there's no real challenge. There's a nice build-up to a boss battle, although the battle itself falls flat. It's a shame this designer didn't put more monsters in the level, and polish it.

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Unknown date

  
omfg soooooo good!

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Unknown date

  
Bah. The first level is playable, but not terribly great, with visual quality that isn't terribly great. The first level on its own could get two stars, but I gave the wad as a whole only one, because the second level is unfinished and unwinnable.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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