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South Park Doom 2 (now also works for Doom)

   (19 reviews)

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South Park sprites and sounds replacements for Doom II (may be used for Doom I with extraneous sprites and sounds)

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DeathWolf1982

  

This is pure gold!

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Doomkid

  

One of the first dozen or so wads I ever downloaded. It's crude, but I had plenty of fun with it back then. Exactly what you'd expect from a 90s mod, loud sounds, somewhat mismatched graphics, etc etc.

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Walter confetti

· Edited by Walter confetti

  

After many years I've replayed this mod as well, is fun to play and battle against the South Park characters but surely shows the Simpsons Doom inspiration (or i must say, ripoff). Huge sprites, mostly taken directly from the show scans, loud noises and overall feels... fun, but not that big fun. It's ok. New status bar is pretty cool.

Also, I'm going insane or there was a mod that replaces wolf SS with Duckman? It was Super Dumm 2, maybe?

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Guest

Unknown date

  
ugly shit graphics 0/5

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Guest

Unknown date

  
^yes, a worst wad 0/5

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Guest

Unknown date

  
^Nobody really cares about this old wad, why would they nominate it for cacoward?

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Guest

Unknown date

  
Why such an old game like Doom can still rock?? Dunno the answer but I just love this game :)

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Guest

Unknown date

  
I hated the sounds in this wad. They were so annoying that I had to delete them all with Wintex. The graphics were shitty too.

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Guest

Unknown date

  
It's south park.and it rocks

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Guest

Unknown date

  
Good game

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Guest

Unknown date

  
Doesn't work. STOP MOCKING ME! *Korax Roar* KJDSFKSLDHJJJFKLDHID !

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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