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ATRIUM.WAD

   (8 reviews)

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A DOOM pwad file with a really sneaky barrel puzzle

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Sui Generis

  
This level is reasonably made but very short. It consists of about 3 or 4 rooms and would be trivial were it not for the barrel gimmick. The puzzle is fairly simple to an experienced doomer but equally is kind of cute. Beyond this, the level is good with decent use of height and light variation for the time but is mostly low-level enemies and is not long enough to be stand out otherwise. Ok for a few minutes fun and for the puzzle.

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Unknown date

  
Nice map. But I would like to note that there is a solution to the barrel puzzle in which NO barrels blow up.

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Guest

Unknown date

  
An average attempt that is not too bad if you just want a quick blast, however the barrel area might annoy some people, it did not annoy me and I also found the solution to get through it without blowing up a barrel. The map is rather short and actually very easy, there is also a little bit of "tutti-frutti" in this map but not enough to really ruin the experience (in the areas where the cacodemons come out near the end). Overall it is not the worst but could be better 3/5.

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Unknown date

  
It's short and sweet, but the barrel part is quite unnerving. -riki

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Unknown date

  
Not bad.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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