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Realm of Devastated Eternity (RoDE)

   (3 reviews)

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About This File

There are no fancy sprites, no fancy music in this WAD. Just pure, raw Doom. Enter the Realm...experience the Devastatation...that lasts for Eternity!

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NuMetalManiak

  

first off, this is only 6 real maps as opposed to what it says in that it is 32 levels, it spans MAP01-MAP05, MAP07, as well as MAP12 but that's just a square box. secondly this is a good, fun, old-school style mapset with decent combat and visuals and can easily be replayable without too much to complain about. the textfile's introduction tells you everything you need to know about this one.

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Misty

  

Pure and raw 90's visuals and gameplay with default music. Maps are fairly challenging, even if some things are bit dated or predictable. I guess, this was meant to be full megawad, because inside of HTML file, it says "story is being rewritten at the time of this prerelease" and that files aren't in final order. Oh well, at least we have full 7-8 maps episode. It's worth to check out if you like 90's mapping and unrefined visuals. 

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TimeOfDeath

Unknown date

  
cool wad, and don't forget map07

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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