Editors Used
Deu II, Waded (v1.71 beta & v1.83 beta), Deth, Dck (to copy & paste) Deutex (v2.9 & v3.6), Ulead Image Editor for WIN, Edit for DOS RMB - too slow for anything else than special effects - check out the safe sector (# 264) in MAP03, (not any more. rmb was deleted in the Great Holocaust - long before the levels were finished...) etc. P.S. It is now March, 11th, 1998. My computer is now Pentium at 150MH. That is all very nice. Quake runs like hell, Doom flies. (At least that was what I thought until I saw a 200 MMX with 32 MB SDRAM)
Text File
================================================================
Title : My First Attempts (Yeah, it took almost a
year to finish this DOOM2 stuff :)
Filename : MY.WAD, v1.0 (right?)
Author : Dimiter Todorov Georgiev
Email Address : dimitertg@yahoo.com
desto@iterra.net
Misc. Author Info : An idiot who lets his Pentium spoil
all his plans about TOEFL & SAT.
The idiot is 17, going on 18.
His father is beginning to worry
about his future & motivation...
PS: I was only sixteen when this
madness began. I wonder if it is
ever to cease.
P.P.S. Today, 26th of November, 1998,
is/was my 18th birthday, I got 290 (667)
on TAWFUL - CBT & am still waiting for my SAT I
results. SAT II Writing, Math Ic & IIc
coming next week (AAAAAAAAAAAAAAAAAAA).
Description : Map01: My first level to be released.
This one is tough-------> Looks better than many of the wads
I've played.
These are even tougher--> Map02 & Map03 - My pride and joy :)
It took more than 3 (three) months to finish
these two... Did I say "TWO"??? Well, they
used to be one whole level, but...
since it became too large and savegame was
no longer available, I had to slit it into
two. It did not use to be a "coherent whole"
anyway :)))
Map04 - Doomin' To The Very End, HUH :)))
Map33 (type idclev33 to play)
A nice deathmatch arena - try it out!
(and be ready to be ported back
to your favourite system - mine is DOS -
when you exit)
__________________________
- Play arena.wad instead -
--------------------------
Additional Credits to : id & Romero (pity that they don't work
together any more...).
Very Special Thanks to : Yavor Nachev for hours of playtesting
and tons of suggestions.
================================================================
* Play Information *
Game : Doom2 (Should work with any version
but MAP04 may become easier than
usual if you play with Legacy and use
jumps :)
Level # : MAP01, MAP02, MAP03, MAP04, MAP33
Single Player : Yes
Cooperative 2-4 Player : Starts included, but doesn't work...
Deathmatch 2-4 Player : NO, Play ARENA.WAD instead :)
MAP33: A new idea for the application
of one-sided linedefs is used here.
It gives the player the opportunity to
hide & watch the opponent(s) at
the same time. But remember - NOTHING
lasts forever!
Difficulty Settings : Yes (UV being hard for veterans)
New Sounds : Yes
New Graphics : Yes
New Music : Yes (By Robert Prince, Metallica & Iron Maiden)
(if you happen to dislike those,
simply type idmus33 or idmus35)
Demos Replaced : None
* Construction *
Base : New levels from scratch
Editor(s) used : Deu II, Waded (v1.71 beta & v1.83 beta),
Deth, Dck (to copy & paste)
Deutex (v2.9 & v3.6),
Ulead Image Editor for WIN, Edit for DOS
RMB - too slow for anything else
than special effects - check out
the safe sector (# 264) in MAP03,
(not any more. rmb was deleted
in the Great Holocaust - long before the
levels were finished...)
etc.
P.S. It is now March, 11th, 1998.
My computer is now Pentium at 150MH.
That is all very nice. Quake runs like hell,
Doom flies.
(At least that was what I thought
until I saw a 200 MMX with 32 MB SDRAM)
------------------------------------------------------------------------
Known Bugs : !!! DO NOT SAVEGAME WHILE STANDING ON THE !!!
!!! WALK-ON FENCES IN MAP03 !!!
------------------------------------------------------------------------
Moge Bugs ? : Yeah :( On Map04 there are quite a few ugly lines
that flash through the screen here and there.
They look a bit like the E1M1 error but, I think,
are caused by the many invisible sectors there...
Anyway, the levels is pretty, although I could
make it larger (If only I could... :) .
Build Time : Uh ?
* Copyright / Permissions *
Authors MAY use these levels as a base to build additional levels.
Do WHATEVER you want with this file.
(PLEASE, distribute !!!)
* Where to get this WAD *
FTP sites: ftp://ftp.iterra.net/games/doom2/my.zip
ftp://ftp.iterra.net/games/doom2/arena.zip
ftp://ftp.iterra.net/games/doom2/cyber.wad
&...
Somewhere in ftp.cdrom.com I hope :)))))))))
BBS numbers: --------------------------------------------------
Other: ---------------------------------------------------------