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Fame

   (3 reviews)

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E1M1 An enhancement of my first test wad. Walk on the red carpet.
E1M2 A rather big theatre level. Experience being on and off stage.
E1M3 A smaller theatre level in ancient style.
E1M4 Avoid demon crossfire, if you can. A rather big and tough level.
E1M5 Small level with figurative automap.

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lupinx-Kassman

Unknown date

  
In the description he mentions some of the older maps he made which he reused in this wad. In the description of HAMLET.wad he mentions that he also made FAME.wad, so the author of this wad is Mark Raine (though for some reason he calls himself Mark Twine in the description of CARPET.wad). These maps are fun in a weird way. Look out for the new texture in e1m4 and the funny automap in e1m5.

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Doomkid

Unknown date

  
Strange to see a map that doesn't credit any author. Also the cute bears are sad, we can't forget that.

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Guest

Unknown date

  
Not bad, although very unpolished and also very, very easy. Level one is trivial, but level two has a good multi-level ampitheatre, and level three looks nice although you can basically just run through it in thirty seconds flat. Level four has a battle with some cyberdemons that's not too hard and level five looks like two cute bears tending to a satellite dish.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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