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Marine's Best Friend

   (36 reviews)

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Marine's Best Friend is a modification of the Doom source.

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Guest

Unknown date

  
Arguably the most important source port of all time.

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Guest

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Excellent, legendary source port. I still use it on my old P90 laptop to run classic DOOM.

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Doomkid

Unknown date

  
Marine's Best Friend! The title speaks for itself.

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Guest

Unknown date

  
jelly is good. it bleeds peanut butter. THE PEANUT BUTTER IS ACID!! -as quoted by chef brian 5 out of 5.

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Guest

Unknown date

  
Advanced monster AI grants this more than 5 stars.

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Guest

Unknown date

  
LEE KILLFUCKINGOUGH - NUFF SAID

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Breeder

Unknown date

  
I still love this port and what it introduced! The idea of having a drone helper character in DOOM alone is worth it in itself! Very cool, an hallmark of DOOM history!

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Guest

Unknown date

  
Too bad that it doesnt work on modern computers anymore. ):

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Guest

Unknown date

  
helper dogs and mutiplayer cheers cacodemon4

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Guest

Unknown date

  
Lee Killough is the god of source ports (or rather, modifications of the Doom source). So of course MBF is legendary.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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