About This File
The layout of this WAD for the Ultimate Doom
is *very* loosely based on Keating Hall and the Walsh Library, two buildings
that Fordham alumni will recall with varying degrees of fondness. Personally,
I think both buildings look like Castle Frankenstein, so I amalgamated them.
The theme of this level is vaguely medieval or sword and sorcery, so most of
the monsters tend to be Imps or Bull Demons. (After the largely tech-oriented
levels of Gatchaman Doom, I needed a little change of pace. ) I like making
WADs with labyrinth components, and this one has a maze in the flooded
basement. This medium-sized WAD is very nonlinear (in fact, it doesn't matter
what order you get the keys in) so enjoy!
Incidentally, the real-life Fordham Campus is not far from where Edgar Allen Poe wrote "The Raven."
Most of the new textures contained in Fordham Doom were really just existing Doom textures combined in new ways courtesy of NWT. (The SKY2 texture was taken from a photo of my own that I scanned in). For those of you into elaborate architecture and special effects, this is a rather modest WAD, mainly deep water and window-above-window. You won't notice the special effects unless you actively seek them out. As far as deathmatch goes, I've included deathmatch starting points, but this level really wasn't designed for deathmatch.
Incidentally, the real-life Fordham Campus is not far from where Edgar Allen Poe wrote "The Raven."
Most of the new textures contained in Fordham Doom were really just existing Doom textures combined in new ways courtesy of NWT. (The SKY2 texture was taken from a photo of my own that I scanned in). For those of you into elaborate architecture and special effects, this is a rather modest WAD, mainly deep water and window-above-window. You won't notice the special effects unless you actively seek them out. As far as deathmatch goes, I've included deathmatch starting points, but this level really wasn't designed for deathmatch.