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Frost Bitten

   (3 reviews)

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This time hell has really frozen over! Battle your way through this level with help from friendly monsters, crawl through vents, and blast the hellspawn away. Oh yeah, and watch out for freezing cold water! It could be the death of you.

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Guest

Unknown date

  
Really great map. My only question is- HOW DID YOU MAKE THE MONSTER YOUR ALLY?! I want to be able to do that in Doom builder too!

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Guest

Unknown date

  
Should really be in the source ports directory, as it's supposed to work with MBF (it runs on Zdoom fine, though). There's one of those clever crawlways. Otherwise this is a very average level and seems like the kind of thing someone might knock up to test conveyor belts / coloured lighting etc.

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Unknown date

  
You can either make monsters friendly through scripting, or you use an editor and change the monster so it has the +Friendly property. 3/5 Deathknight

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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