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MAZE OF PAIN

   (7 reviews)

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In your endless fight against the evil hordes from hell, you have been transported to a dreadful maze. Now, find your way out, or DIE !

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Unknown date

  
to the review above: there is no new swastika included in this file... ehm, wasn't doom2 uncut for pc illegal at all in germany? harr harr, I hate the german call of duty version... to the level: I really hate it! 0/5

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Unknown date

  
The swastikas (cough) Indian good luck charms (cough) are in the top-right maze, if you use the automap.

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Unknown date

  
Yech, awful. The level consists of four dank, cramped mazes filled with monsters. It's all in the dark and there's no room to dodge. The gameplay is purely functional and tedious. It's basically 3D Monster Maze or a really poor level of Gauntlet. Charmingly, the level design incorporates four swastikas (which presumably means it is illegal in Germany, which is ironic given that I've just downloaded it from the German mirror).

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Unknown date

  
Pretty interesting, but I like lighter maps personally.

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Unknown date

  
this wad doesn't work for me

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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