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what are you working on? I wanna see your wads.


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7 minutes ago, Lila Feuer said:

@LordEntr0py Absolutely fantastic looking work there! Looks like a much bigger and meaner E2M5.

Thanks!

The idea to make a replacement for episode 2 quickly developed into a project combining the original episode's atmosphere of menace with a landscape of intimidating brutalist architecture.

Edited by LordEntr0py

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Second guest map for Delta domain is FINALLY almost done. Just needs some rebalancing and adding difficulty settings.

 

Map format - Boom. Screenshots taken in GZDoom v4.3.3

Spoiler

Mewow1.jpg

Mewow2.jpg

Mewow3.jpg

Mewow4.jpg

Mewow5.jpg

 

 

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On 10/2/2020 at 7:02 PM, VGA said:

Metroid Prime?!!

 

Something like that... our own campaign using my maintained fork of Metroid Dreadnought. Working on replacing my old ripped models with original made ones.

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I'm working a new wad called "Late For Work". You're a security guard who is late for his night shift. But When come on the place, everyone you see is infected. And it's your duty to call for reinforcements. Its still work in progress. So expect more stuff soon.

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I'm starting on a new short (really, I mean it this time...) 2-3 level vanilla compatible WAD. First map is sort of cubist canyon, second probably a cubist swamp. Not sure about the third yet. Trying to limit the size and complexity. Very basic so far, but hopefully this will take just a few days. That's the plan anyway.

 

Probably gonna call the whole thing 'Rectilinia':

 

Empty canyon start. No lighting done yet:

Screenshot_Doom_20201007_211218.png?raw=

 

 Screenshot_Doom_20201007_211236.png?raw=

 

Teleport into a big ass cage with - well you can see:

Screenshot_Doom_20201007_211257.png?raw=

Be very quiet...

 

This one involves lots of teleports.

 

My kids might just be Minecraft obsessed right now...

 

 

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