krausun Posted February 11, 2021 Nice, I'll be sure to have a contribution later in the year. 2 Quote Share this post Link to post
Glowylikesdoom Posted February 11, 2021 Is it still possible to join this? 0 Quote Share this post Link to post
Mr Masker Posted February 11, 2021 2 hours ago, Glowylikesdoom said: Is it still possible to join this? considering that this project lasts an entire year I think it's gonna be open for a very long time 1 Quote Share this post Link to post
Kyukon Posted February 11, 2021 Count me in then, should be fun. 3 Quote Share this post Link to post
Glowylikesdoom Posted February 11, 2021 alright then, count me in! 2 Quote Share this post Link to post
spaztacus Posted February 12, 2021 Time to dust off Doombuilder and make something!!!! 2 Quote Share this post Link to post
Pegleg Posted February 12, 2021 23 hours ago, Mr Masker said: considering that this project lasts an entire year I think it's gonna be open for a very long time In principle, you could join on December 31st, and it would be fine as long as you submitted your map by the end of the day. 0 Quote Share this post Link to post
Mr Masker Posted February 12, 2021 1 hour ago, Pegleg said: In principle, you could join on December 31st, and it would be fine as long as you submitted your map by the end of the day. id love to see someone do that 0 Quote Share this post Link to post
E.M. Posted February 13, 2021 (edited) Here's the map I made. I know it's really early, but I decided to get it done now so that way I wouldn't have to worry about it later. Spoiler "The council will judge you, Doomguy." Map Name: Simpathy IWAD: DOOM2 Compatibility: MBF (-complevel 11) Tested with: GLBoom+ and GZDoom Difficulty: Yes Jumping: No Download Link: http://www.mediafire.com/file/7zmnjaprq4mpzz4/EM_DMP21.zip/file Edited February 13, 2021 by E.M. 4 Quote Share this post Link to post
Alper002 Posted February 13, 2021 6 hours ago, E.M. said: Boom (-complevel 11) Complevel 11 is MBF, not Boom. Boom is complevel 9. 0 Quote Share this post Link to post
E.M. Posted February 13, 2021 6 hours ago, Alper002 said: Complevel 11 is MBF, not Boom. Boom is complevel 9. Fixed. 0 Quote Share this post Link to post
Obsidian Posted February 13, 2021 Liking what I'm seeing so far: I'll update the OP and get some playtesting done once DW starts running respectfully again. 0 Quote Share this post Link to post
NoXion Posted February 13, 2021 1 hour ago, Obsidian said: Liking what I'm seeing so far: I'll update the OP and get some playtesting done once DW starts running respectfully again. Feels like Doomworld's been slow for about two weeks now :( 2 Quote Share this post Link to post
EpicTyphlosion Posted February 14, 2021 12 hours ago, NoXion said: Feels like Doomworld's been slow for about two weeks now :( Strange. I thought it was my connection 0 Quote Share this post Link to post
Azuris Posted February 14, 2021 3 hours ago, EpicTyphlosion said: Strange. I thought it was my connection It is an DDOS Attack. Yesterday i felt like it was nearly normal for a while. But seems that the Attacker still wants to annoy us all. 0 Quote Share this post Link to post
Glowylikesdoom Posted February 14, 2021 I haven't been on doomworld long enough to know what's going on with it, for me it looks fine. But maybe it isn't 0 Quote Share this post Link to post
Archanhell Posted February 14, 2021 I would go and do a map for this, but I have not even been able to continue mapping for my team mod project even though I do have a PC now, just something that refrains me from doing so when I really want to do something, that and I am busy. But this lasts a year so let's see if I don't forget and can do something later on. 0 Quote Share this post Link to post
TJG1289 Posted February 14, 2021 5 hours ago, Azuris said: It is an DDOS Attack. Yesterday i felt like it was nearly normal for a while. But seems that the Attacker still wants to annoy us all. Why is someone doing a DDOS towards here of all places? That seems odd to me. 0 Quote Share this post Link to post
Mr.Rocket Posted February 14, 2021 (edited) I couldn't even login yesterday, but today it seems fine. I understand that the admin has disabled logins to avoid some issues having to do with the recent attacks, it's getting old though. It makes no sense to me either, what is the point in DDOSing anything? aside from being a prick.. Did someone recently get banned? Anyways, some really nice looking maps in here guys! Damn nice stuff! Edited February 14, 2021 by Mr.Rocket 0 Quote Share this post Link to post
Scorpius Posted February 15, 2021 I've been quite busy working on my own project but I still wanted to contribute. I had this rejected, Egyptian map sitting on my drive for a long time and I still really like it so I'm finally shoving it out to the world. Apologies for not renaming textures, I don't know if they already belong to a texture pack or not (they were PGR or Scythe 2 textures I think). If you want me to rename textures, let me know! Here is my submission: khufu.zip 2 Quote Share this post Link to post
Ofisil Posted February 16, 2021 One whole year? Even I *doot*THE SLOWEST DOOM MAPPER*doot* can handle that! Sign me up! 2 Quote Share this post Link to post
Ofisil Posted February 16, 2021 On 2/1/2021 at 2:42 AM, Obsidian said: Rules If you're using a few custom textures, make sure that they're all named with a 3-letter prefix of your username: something like OBS_****, for example. If you're using an entire pack (OTEX, CC4tex, etc), let me know which one and I'll ferret out the textures used once compiling rolls around. One question regarding this because I'm new to custom textures. Do you need just the texture names to have a 3-letter prefix of my username, or patches as well? 0 Quote Share this post Link to post
Rymante Posted February 16, 2021 OK, I'm up for contributing to this, sign me up! ^_^ 1 Quote Share this post Link to post
iUsuallyDie Posted February 16, 2021 (edited) I'm in! No idea when I'm going back to work yet, so I've got nothing but free time on my hands. Edited February 16, 2021 by iUsuallyDie 1 Quote Share this post Link to post
Obsidian Posted February 16, 2021 OP has been updated! 20 hours ago, Scorpius said: Apologies for not renaming textures, I don't know if they already belong to a texture pack or not (they were PGR or Scythe 2 textures I think). If you want me to rename textures, let me know! Yep, that'd be excellent if you could do that: there's always the chance of a screw-up while compiling if the textures retain their original names. I also need the complevel of your map, if you'd be so kind. 8 hours ago, Ofisil said: One question regarding this because I'm new to custom textures. Do you need just the texture names to have a 3-letter prefix of my username, or patches as well? The patches need the prefix as well: apologies for not making that clearer. 4 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.