DOOMGABR[RU] Posted March 31, 2018 (edited) D3 | Doom 2 mod for GZDoom engine | To be announced D3 is a planned mod with 32 maps for *ZDoom source-ports. You was arrested after refusing liquidate the witnesses of secret experiments in Delta Complex. From the prison you heard an alarm and yells. The lamps started to blinking. The door opened suddenly and you got a chance to escape. So, now you must survive and put an end to that gross failure of the UAC Government. Team: Spoiler • DOOMGABR | Project leader; mapping, scripting • Infernis | Spriting • TypicalSF | Spriting • Mikhail Vasyukov | Monster concept artist • Mortimare McMare | Codding • Iddqd_Idkfa_Idclip | Codding Some screenshots: Spoiler Work on the modification will be actively launched from the beginning of 2020. This project will soon begin to actively develop and tell the story of Doom with a view from Doom 3 and taking the best from all parts of our favorite franchise. The high-quality level design will not force you to fight in closed rooms until the complete annihilation of all living things inside it or wander in the dark with a flashlight in your hand. Interesting gameplay in the highest priority, so that, first of all, it would be interesting for you to play, rather than admire the details. The name of the project will also be changed. Wait for the news! Edited December 26, 2019 by DOOMGABR[RU] 61 Quote Share this post Link to post
DOOMGABR[RU] Posted April 1, 2018 (edited) Develop of the first map. Spoiler Edited April 1, 2018 by DOOMGABR[RU] 11 Quote Share this post Link to post
omegamer Posted April 2, 2018 Screens show of some of the best lightning I have seen in the GZDoom engine, good job! 0 Quote Share this post Link to post
ReX Posted April 2, 2018 Excellent use of textures, lighting, and architecture. The one change I might suggest is that you switch out the railing texture, whose 2-dimensional appearance stands out in stark contrast with the 3D appearance of the rest of the maps. You can replace it with a model, or even with 3D sectors (which will generally look quite plain, compared to a model). 0 Quote Share this post Link to post
riderr3 Posted April 2, 2018 Very Doom3-ish stuff. I hope there will be hellish maps. 1 Quote Share this post Link to post
DOOMGABR[RU] Posted April 2, 2018 1 hour ago, riderr3 said: Very Doom3-ish stuff. I hope there will be hellish maps. Sure! 0 Quote Share this post Link to post
VGA Posted April 2, 2018 Everything looks a bit plain, I guess the detailing will come later? 1 Quote Share this post Link to post
DOOMGABR[RU] Posted April 2, 2018 (edited) 1 hour ago, VGA said: I guess the detailing will come later? Yes. Alpha phase now. Edited April 2, 2018 by DOOMGABR[RU] 0 Quote Share this post Link to post
Spectre01 Posted April 2, 2018 Convincingly captures the Doom 3 theme. Cool stuff! 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 3, 2018 (edited) 5 hours ago, VGA said: I was only joking! I thought you are talking about clean areas. There is no signs of forced entry. Edited April 3, 2018 by DOOMGABR[RU] 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 4, 2018 (edited) Spoiler Edited April 4, 2018 by DOOMGABR[RU] 11 Quote Share this post Link to post
DOOMGABR[RU] Posted April 8, 2018 (edited) Working hard on map. Edited April 8, 2018 by DOOMGABR[RU] 7 Quote Share this post Link to post
PRIMEVAL Posted April 8, 2018 You sure this is not just some screenshots of a well-made Doom 3 map? :P Beautiful work going on, here! 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 15, 2018 (edited) Edited April 15, 2018 by DOOMGABR[RU] 10 Quote Share this post Link to post
omegamer Posted April 15, 2018 Amazing! Imagine how this'd look with specular & normal mapping 0 Quote Share this post Link to post
Tompig Posted April 15, 2018 Kinda surreal to think this is what doom 3 could have been if it was released in 1995 perhaps. Great job. 0 Quote Share this post Link to post
VGamingJunkie Posted April 16, 2018 Looks pretty damn incredible, I can't wait to try it out. 0 Quote Share this post Link to post
⇛Marnetmar⇛ Posted April 16, 2018 That video had me sold. This is incredible. 0 Quote Share this post Link to post
FrogMaster Posted April 16, 2018 Outstanding work! This looks fantastic, and I can't wait to play through it. 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 16, 2018 (edited) Thank you all for your support! I am very pleased to read your feedback and I have more incentive to develop this project and bring it to the release. I hope I can finish the first build before I finish University and got drafted. Edited April 16, 2018 by DOOMGABR[RU] 1 Quote Share this post Link to post
DOOMGABR[RU] Posted April 17, 2018 (edited) Edited April 18, 2018 by DOOMGABR[RU] 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 17, 2018 (edited) Edited April 18, 2018 by DOOMGABR[RU] 3 Quote Share this post Link to post
DOOMGABR[RU] Posted May 5, 2018 (edited) Edited May 5, 2018 by DOOMGABR[RU] 3 Quote Share this post Link to post
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