DOOMGABR[RU] Posted December 28, 2019 (edited) Edited December 28, 2019 by DOOMGABR[RU] 12 Quote Share this post Link to post
Paul814 Posted February 3, 2020 Woooooooo! This is looks amazing!🙌🏼 0 Quote Share this post Link to post
omegamer Posted February 4, 2020 This looks so sick, cant wait to try it out myself some time! 0 Quote Share this post Link to post
DOOMGABR[RU] Posted February 8, 2020 On 2/4/2020 at 11:07 PM, omegamer said: This looks so sick, cant wait to try it out myself some time! I hope, that our team will release alpha of the 1st episode by new 2021 year 7 Quote Share this post Link to post
Tetzlaff Posted February 14, 2020 Looks excellent! I wish you would create this for Doom 3 actually... 1 Quote Share this post Link to post
VGA Posted February 14, 2020 6 minutes ago, Tetzlaff said: Looks excellent! I wish you would create this for Doom 3 actually... But less people would care. Also, only original Doom has the magic gameplay :D 2 Quote Share this post Link to post
DOOMGABR[RU] Posted February 19, 2020 (edited) Spoiler Edited February 19, 2020 by DOOMGABR[RU] 6 Quote Share this post Link to post
DOOMGABR[RU] Posted March 31, 2020 (edited) Spoiler Edited March 31, 2020 by DOOMGABR[RU] 8 Quote Share this post Link to post
DOOMGABR[RU] Posted May 2, 2020 Materials will be added to this project and will be loaded separately. The first version already looks impressive. Many thanks to Diaz for the work done. 10 Quote Share this post Link to post
VGA Posted May 3, 2020 Nice. But I think these scenes would look better with Ambient Occlusion enabled. 0 Quote Share this post Link to post
DOOMGABR[RU] Posted May 6, 2020 Concept arts for this project. By team's concept artist Mikhail Vasyukov. Pain Elemental: Cacodemon: Vocher (from DOOM II RPG) Tentacle Commando: 8 Quote Share this post Link to post
PRIMEVAL Posted May 6, 2020 Wicked! You guys in need of a musician? 0 Quote Share this post Link to post
r3ach5stars Posted May 24, 2020 my pc is not high end hardware wonder if i can run it 0 Quote Share this post Link to post
Mike_C Posted April 4, 2021 (edited) On 3/28/2021 at 10:35 PM, cwise103 said: Is this dead? I sure hope not, it was looking great. It's been almost a year since the last update though... Edited April 4, 2021 by Mike_C 0 Quote Share this post Link to post
hidfan Posted April 9, 2021 (edited) edit : oops wrong thread Edited April 9, 2021 by hidfan 0 Quote Share this post Link to post
r3ach5stars Posted April 9, 2021 please i hope the proyect isn dead want so badly this came out 0 Quote Share this post Link to post
DOOMGABR[RU] Posted April 11, 2021 I plan to return to development. I was just disappointed with the performance and * gh-ghm * GZDoom development policy 1 Quote Share this post Link to post
Doom4fun Posted April 18, 2021 Is anything already released? I couldn't find download link. 0 Quote Share this post Link to post
DΞLTΛ Posted January 25, 2023 On 5/6/2020 at 4:41 PM, DOOMGABR[RU] said: Concept arts for this project. By team's concept artist Mikhail Vasyukov. Pain Elemental: Cacodemon: Vocher (from DOOM II RPG) Tentacle Commando: Holy fucking batshit. These are great! Side note: I legitimately got selaco vibes from the screenshots in the OP This is legitimately awesome stuff here mate! 2 Quote Share this post Link to post
knifeworld Posted January 25, 2023 These screenshots are fantastic, following this. 2 Quote Share this post Link to post
DOOMGABR[RU] Posted January 27, 2023 Greetings, friends. I am ready to actively work on this project, as I have settled multiple domestic and financial issues. I and my buddy, which actively reminds me of this project, as well as your fresh comments encourage me (given that the topic was considered abandoned). 8 Quote Share this post Link to post
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