xdarkmasterx Posted April 6, 2018 (edited) compatible with VANILLA tested chocolate doom download here https://www.dropbox.com/s/s8nv9w44mzuj5m8/darkeng.rar?dl=0 you are a professional ghost hunter and there was a manthion that is haunted so you went there two kill the ghosts and demon Edited April 6, 2018 by xdarkmasterx 3 Quote Share this post Link to post
Jimmy Posted April 6, 2018 I can't decide whether you need to be stopped or preserved for scientific study. 8 Quote Share this post Link to post
Pegleg Posted April 6, 2018 (edited) So circlestrafing revenants and lost souls and hitting the exit switch (which looks like it's applied to the whole of the wall and shouldn't be)? Did I miss something? Is there supposed to be something more? Your story mentions a mansion and ghosts. There was just one oddly shaped room full of revenants, lost souls, and rockets. OK. I just noticed this was a 4 minute speedmap. It makes more sense now. Edited April 6, 2018 by Pegleg Added speedmap comment. 0 Quote Share this post Link to post
Pegleg Posted April 7, 2018 I was thinking about this level. You may want to strip about 75% of the revenants and lost should out of this room and then use it as a central room for a larger level. Then you could start making a "mansion" to fit your backstory. If you still wanted to go for the speedmap aesthetic, you could make a four hour speedmap, which would allow you time to do much more, and probably get more eyes on your project. 0 Quote Share this post Link to post
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