So I created a simple 3D cube with a simple animation where the cube merely moves up and down. I have used 3D models before but not one that has an animation. From the research I have done I understand that you use frameindexes to tell the engine which frames are used per animation but there are lots of things I still don't understand and I haven't gotten this working yet. Here is what my model def, decorate and textures lump look like:
So what exactly is missing? Gzdoom just crashes/gets a black screen. Can somebody explain in more detail how 3D models are animated because so far I have hit a brick wall in my efforts to understand it :(
Question
hardcore_gamer
So I created a simple 3D cube with a simple animation where the cube merely moves up and down. I have used 3D models before but not one that has an animation. From the research I have done I understand that you use frameindexes to tell the engine which frames are used per animation but there are lots of things I still don't understand and I haven't gotten this working yet. Here is what my model def, decorate and textures lump look like:
So what exactly is missing? Gzdoom just crashes/gets a black screen. Can somebody explain in more detail how 3D models are animated because so far I have hit a brick wall in my efforts to understand it :(
Edited by hardcore_gamerShare this post
Link to post
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.