Jump to content
  • 0

MapInfo Difficulty Settings - Aggressiveness vs 'FastMonsters'


Skunkbear

Question

Hi all,

 

I am currently tinkering around with custom difficulty settings in MapInfo and have a couple of questions regarding the aggressiveness variable and the 'FastMonsters' tag.  The ZDoom wiki hasn't been very helpful so far.

 

As far as I can tell, the FastMonsters tag appears to:

  • greatly increase the movement speed of pinky demons/spectres
  • lowers the reaction time of monsters
  • increases the rate of fire of monsters
  • increases the speed of enemy projectiles

 

Whereas the aggressiveness variable doesn't seem to do much apart from perhaps increasing the rate of fire of monsters a little bit.

 

Could anyone please provide some clarification on what exactly these two variables do and the difference between them?

 

Ideally, I would like to have all the effects of the FastMonsters tag, just toned down a little bit.

 

Thanks.

Share this post


Link to post

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...