Hey, I was wondering if it was somehow possible to make vertex slope terrain without destroying walls (like, smoothing stuff out if there's terrain on 2 different levels) on the GZDoom Builder
I've noticed that using a really steep slope as a wall is possible, but it only works visually as the player is able to simply walk upwards on it, so I can't really use it. Don't think player blocking flags would work either since then the player won't be able to jump down from a higher level.
Here are some screenshots as well so you get a better idea of what exactly im trying to do.
Question
Ravitex
Hey, I was wondering if it was somehow possible to make vertex slope terrain without destroying walls (like, smoothing stuff out if there's terrain on 2 different levels) on the GZDoom Builder
I've noticed that using a really steep slope as a wall is possible, but it only works visually as the player is able to simply walk upwards on it, so I can't really use it. Don't think player blocking flags would work either since then the player won't be able to jump down from a higher level.
Here are some screenshots as well so you get a better idea of what exactly im trying to do.
Share this post
Link to post
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.