HexenMapper Posted August 14, 2018 (edited) XUMP is now Released - 12 brand new maps from new and old mappers! Get it here: https://www.doomworld.com/idgames/levels/hexen/v-z/xump Or here: http://www.mediafire.com/file/lu36rtwbvxubomg/xump.zip/file Runs on GZDoom or Zdoom. GZDoom recommended. Requires the HEXEN.wad Screenshots: XUMP Mappers: Spoiler Shades Skeletonpatch Manhs Dynamite Kaitorn VIE-rus Walter Confetti Whirledtsar Mikolah Zedonk HexenMapper Original Post: Spoiler Greetings Mortal, Are you ready to Map? Hexen - love or hate it, could do with a community project. DUMP, HUMP, HUMP-mini and QUMP have all been very successful at getting new and old mappers to try their hand at mapping - and now its Hexen's turn. Anyone is welcome to join, even if you've never made a Hexen map before. When? Project will start officially on the 27th of August (You can always start earlier if you like). You will have 4 weeks to make a map, then we'll have a week of playtesting and finishing touches. Mapping deadline is September 22nd. Final project deadline: Last day of September. What Do I need to Do? Make a hexen map. Can be any theme, length or difficulty. You can use ACS scripting if you like, but its not necessary. Discord Server: https://discord.gg/CK8TE2R How is this Going to Work? We will have a central hub which connects to all the maps (or 2 hubs if we get enough mappers). Some maps will be sealed off until progress is made by the player. Everyone will make a map, one person can make a hub if they like (2 people if we get enough for 2 hubs). Each map will have a single goal: This goal can be a key, a puzzle item, or a switch. Keys and switches will open a new area in the hub. Puzzle items can be used to open a new area in your map, or to open a new area in the hub, and/or we can use multiple puzzle items to unlock a final area. Maps should only have 1 key in them, as keys are for the entire hub, not just one map. There are 11 different keys though. If you co-ordinate between mappers, your maps goal can open a new area in another persons map (provided that map is currently accessible). We will use a 'first in first serve' system of claiming keys and puzzle items. You can claim keys and/or puzzle items in the discord, or message me. This project will be kept track of in Discord (a free chat program which you can use through your browser or desktop/mobile). Discord allows us to easily organize things, have a separate channel for each persons map and generally keep track of what's going on (and talk shit / share hexen memes whathaveyou). If you don't want to use discord, that's ok, but it will be harder to co-ordinate with you and we strongly advise trying discord as it makes life easy! Use the link above to join. What Format, etc. are we using? Use zdoom: Hexen (Hexen Format) for your map. Or Hexen (Hexen Format). Use the Zdoom ACS option rather than Hexen ACS. UDMF format is also fine. Use the resources from the regular HEXEN.wad There will be no custom weapons or enemies. Jumping, Crouching and freelook will be enabled, so map with that in mind. You can use custom music (in MIDI format only) and ambient sounds (in .ogg format) if you like. We will be testing on zdoom 2.8.1 (the latest version) and aiming at zdoom / GZDoom play HELP, I CANNOT HEXEN! We will have people standing by to help you with ACS, and we have an example .wad with the script for some breakable glass that you can drop into your map, as well as examples of polyobjects and some other stuff.USEFUL LINKS: List of ACS commands (click on one to see how it works): https://zdoom.org/wiki/Action_specials More ACS commands: https://zdoom.org/wiki/Built-in_ACS_functions Descriptions of Puzzle Items: https://doomwiki.org/wiki/Puzzle_item How to Polyobject: https://zdoom.org/wiki/PolyObjects Byte Angles (for choosing the direction a polyobject will move): https://imgur.com/42C3FDM Edited October 22, 2018 by HexenMapper 18 Quote Share this post Link to post
Walter confetti Posted August 14, 2018 Interesting, a Hexen project eh? Never mapped for Hexen before, so it could be a challenge for me... But I can always try something... Also, what's qump? This kind of project for Quake? 1 Quote Share this post Link to post
HexenMapper Posted August 14, 2018 nice! Hexen mapping is fun - lots of options (and way more textures / decorations than heretic!) Yes QUMP is the Quake Upstart Mapping project I ran last year. https://www.quaddicted.com/reviews/qump.html 0 Quote Share this post Link to post
ChrisVR Posted August 14, 2018 Can't visit the link above from EU... Access from European IPs blocked due to the legal danger of GDPR... :( This might be an overreaction but I don't know enough about it and lack the time and capacity to read legal texts. Please see https://www.quaddicted.com/forum/viewtopic.php?id=578 if you can help with *definitive*, *concrete* answers to GDPR compliance. Thanks! -Spirit 0 Quote Share this post Link to post
HexenMapper Posted August 14, 2018 wow - I didn't know that was a thing. You can download QUMP here: http://www.mediafire.com/file/p8r3d4k38fmkmrd/qump.zip 0 Quote Share this post Link to post
HexenMapper Posted August 14, 2018 (edited) We have ~10 mappers so far! On top of that I'll make the hub as it will take a bit of co-ordination with the mappers (I will be able to match map entrances to the starting areas of the maps.) unless someone else really wants to do it, in which case they can! Edited August 14, 2018 by HexenMapper 0 Quote Share this post Link to post
ShadesMaster Posted August 14, 2018 Boom! Count me in! The large timeframe to get a map done also helps a TON!!!! :D 1 Quote Share this post Link to post
Dragonsbrethren Posted August 14, 2018 Neat. I might participate, I've never finished a Hexen map. 0 Quote Share this post Link to post
Memfis Posted August 14, 2018 (edited) It would be nice if the project had at least a vague theme with some guidelines on enemy usage and such. Come on, Hexen is all about the atmosphere, we want to see more than a collection of random maps. Edited August 14, 2018 by Memfis 0 Quote Share this post Link to post
Jerry.C Posted August 14, 2018 Seeing that the original game had no real cross-map themes per hub, I don't think this is so critical here. Let the player teleport around and just say each map is on a different world. ;) 1 Quote Share this post Link to post
wallabra Posted August 14, 2018 We need a RUMP. No, it isn't Trump. Consider the UnrealEd 2 and the vast possibilities with it! 0 Quote Share this post Link to post
Master O Posted August 14, 2018 What about some Hexen slaughtermaps? >:) 0 Quote Share this post Link to post
HexenMapper Posted August 15, 2018 3 hours ago, Master O said: What about some Hexen slaughtermaps? >:) What about some Hexen Slaughtaur maps? 3 Quote Share this post Link to post
HexenMapper Posted August 15, 2018 6 hours ago, Memfis said: It would be nice if the project had at least a vague theme with some guidelines on enemy usage and such. Come on, Hexen is all about the atmosphere, we want to see more than a collection of random maps. Yep that would be cool, but Its also very cool to let each player make the kind of map they want. Each map will have its own unique atmosphere. If it's any consolation, the hub will have a single theme: garden of torture 0 Quote Share this post Link to post
Master O Posted August 15, 2018 3 minutes ago, HexenMapper said: Yep that would be cool, but Its also very cool to let each player make the kind of map they want. Each map will have its own unique atmosphere. If it's any consolation, the hub will have a single theme: garden of torture "No 8th Amendment Rights were violated in the making of this wad." [/joking] 0 Quote Share this post Link to post
HexenMapper Posted August 15, 2018 (edited) 4 minutes ago, Master O said: "No 8th Amendment Rights were violated in the making of this wad." [/joking] looks up the 8th amendment Ah! Don't worry there will be no excessive bail in this wad - unless you consider your life a price too high for release, mortal? Edited August 15, 2018 by HexenMapper 0 Quote Share this post Link to post
Master O Posted August 15, 2018 4 minutes ago, HexenMapper said: looks up the 8th amendment Ah! Don't worry there will be no excessive bail in this wad - unless you consider your life a price too high for release, mortal? How about torture, instead? [/joking] 1 Quote Share this post Link to post
Impie Posted August 15, 2018 I would love to join this, if able. My drivers are still kaput and it still affects my ability to make Doom-related stuff, but I might give it a try anyway if I think of something worthwhile. 1 Quote Share this post Link to post
SOSU Posted August 15, 2018 3 hours ago, Impie said: I would love to join this I hope this time you won't break the rules ;P (which would be hard since it's for ZDoom now) 0 Quote Share this post Link to post
wallabra Posted August 16, 2018 22 hours ago, HexenMapper said: Don't worry there will be no excessive bail in this wad - unless you consider your life a price too high for release, mortal? 2 Quote Share this post Link to post
Impie Posted August 16, 2018 14 hours ago, SOSU said: I hope this time you won't break the rules ;P (which would be hard since it's for ZDoom now) lol I did get carried away in the Heretic one. They shoulda just removed my entry, since I ended up putting it in its own mod anyway. 0 Quote Share this post Link to post
SOSU Posted August 16, 2018 2 minutes ago, Impie said: lol I did get carried away in the Heretic one. They shoulda just removed my entry, since I ended up putting it in its own mod anyway. It didn't get removed because your map was one of the highlights of the CP! 0 Quote Share this post Link to post
Impie Posted August 16, 2018 3 hours ago, SOSU said: It didn't get removed because your map was one of the highlights of the CP! Wait, was it? I had no idea... 1 Quote Share this post Link to post
SOSU Posted August 16, 2018 6 hours ago, Impie said: Wait, was it? I had no idea... Yeah whenever someone talks about HUMP the first thing they mention is your map. 1 Quote Share this post Link to post
eharper256 Posted August 17, 2018 On 8/14/2018 at 12:25 PM, ChrisVR said: Can't visit the link above from EU... Access from European IPs blocked due to the legal danger of GDPR... :( This might be an overreaction but I don't know enough about it and lack the time and capacity to read legal texts. Please see https://www.quaddicted.com/forum/viewtopic.php?id=578 if you can help with *definitive*, *concrete* answers to GDPR compliance. Thanks! -Spirit Hmm? I can access that link fine from the UK. Though I am using Ghostery, as you should always, so I guess its a tracker detecting your IP. What the hell is he bothered about GDPR for anyway? It's basically just 'Sites must announce what they're doing with their cookies, and if they're gathering data about you, for whatever purpose, you must agree to that.'. Its a pretty worthless law if you're even vaguely internet savvy, as you'll be blocking all data acquisition about yourself in any case, but its made to 'protect' the ignorant masses. 1 Quote Share this post Link to post
Master O Posted August 17, 2018 4 minutes ago, eharper256 said: Hmm? I can access that link fine from the UK. Though I am using Ghostery, as you should always, so I guess its a tracker detecting your IP. What the hell is he bothered about GDPR for anyway? It's basically just 'Sites must announce what they're doing with their cookies, and if they're gathering data about you, for whatever purpose, you must agree to that.'. Its a pretty worthless law if you're even vaguely internet savvy, as you'll be blocking all data acquisition about yourself in any case, but its made to 'protect' the ignorant masses. "We're from the government. We're here to 'help'". 1 Quote Share this post Link to post
eharper256 Posted August 18, 2018 14 hours ago, Master O said: "We're from the government. We're here to 'help'". As a British Civil Servant, I can confirm that we never say that anyone. XD 'Shit weather we're having, right? Sorry, we can't help much, its time for a tea break.' Is far more likely. 1 Quote Share this post Link to post
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