This may seem like an obvious question, but I'm a beginner mapper and I can't find any decent information on how to import custom textures to a pre-built doom 2 map.
I know how to add custom monsters via Slade 3. Quite easy. Is the process for custom textures similar? Is there a way to add textures in bulk without having to individually write actor numbers for each one (as with custom monsters).
What I am aiming to do is import a custom texture pack (Epic 2 texture pack, for example) into a wad via Slade without replacing any of the Vanilla textures.
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Pan
This may seem like an obvious question, but I'm a beginner mapper and I can't find any decent information on how to import custom textures to a pre-built doom 2 map.
I know how to add custom monsters via Slade 3. Quite easy. Is the process for custom textures similar? Is there a way to add textures in bulk without having to individually write actor numbers for each one (as with custom monsters).
What I am aiming to do is import a custom texture pack (Epic 2 texture pack, for example) into a wad via Slade without replacing any of the Vanilla textures.
Thanks!
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