I'm bad at introducing things, so I'll go straight to the point. This map was played on recent vinesauce doom mapping contest, so I can freely share this one. Map has three main places and it doesn't take much time to finish.
Any criticism, good words and anything else is welcomed here.
Main information:
Iwad:Doom II map01
Port:Gzdoom 3.3.0 and above(not sure if older versions will work)
Jumping and freelook is allowed, crouching-no.
Palette is used at two wad