I'm bad at introducing things, so I'll go straight to the point. This map was played on recent vinesauce doom mapping contest, so I can freely share this one. Map has three main places and it doesn't take much time to finish. Any criticism, good words and anything else is welcomed here.  Main information: Iwad:Doom II map01  Port:Gzdoom 3.3.0 and above(not sure if older versions will work)  Jumping and freelook is allowed, crouching-no.  Palette is used at two wad