der_einzige Posted September 5, 2018 Right now, I have a level exit (243 - End Normal) in my wad as MAP01, and another map as MAP02, but yet when I start the game, going to the MAP01 exit only brings up the normal game end (this), however does not take me into MAP02. When I type "MAP MAP02" in the console, I can enter MAP02, however, but I want to enter MAP02 through the game itself. 0 Quote Share this post Link to post
Capellan Posted September 5, 2018 If all you want to do is go to the next map, then skip the fancy extended linedefs and use the core ones? If it's a switch use line type 11 and if it's a walkover line use line type 52. 2 Quote Share this post Link to post
Aquila Chrysaetos Posted September 5, 2018 He's using Doom-in-Hexen format, which isn't what he should be doing if he has to ask the questions of a beginner. He should be using Doom-in-Doom format at the most, which supports those linedef specials. It seems to me that you need a MAPINFO lump. Create a new MAPINFO lump and write this: map MAP01 "My Cool Map" { next = MAP02 music = D_RUNNIN sky1 = sky1 } 1 Quote Share this post Link to post
der_einzige Posted September 6, 2018 4 hours ago, Aquila Chrysaetos said: He's using Doom-in-Hexen format, which isn't what he should be doing if he has to ask the questions of a beginner. He should be using Doom-in-Doom format at the most, which supports those linedef specials. It seems to me that you need a MAPINFO lump. Create a new MAPINFO lump and write this: map MAP01 "My Cool Map" { next = MAP02 music = D_RUNNIN sky1 = sky1 } I already had MAPINFO but missed the "next = MAP02" part. Cheers! 0 Quote Share this post Link to post
Novaseer Posted September 8, 2018 On 9/6/2018 at 12:30 AM, Aquila Chrysaetos said: He's using Doom-in-Hexen format, which isn't what he should be doing if he has to ask the questions of a beginner. He should be using Doom-in-Doom format at the most, which supports those linedef specials. I started with UDMF and had no problems. 0 Quote Share this post Link to post
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