birb. Posted September 16, 2018 (edited) Hello, I wanted to know how to make the monster touch the player and give a jumpscare Edited September 16, 2018 by birb. 0 Quote Share this post Link to post
1 Nevander Posted September 16, 2018 Since I have not seen anyone offer a real possible solution, here is an idea. Note I have not tested this or tried it before, I am guessing only with my knowledge of how these things work. 1) Add in some kind of distance check in your monster's chase state, such as https://zdoom.org/wiki/A_JumpIfTargetInsideMeleeRange Tweak the MeleeRange property in your monster to your liking. 2) Make it jump to a custom state in which calls https://zdoom.org/wiki/ACS_NamedExecute 3) Make it execute a script which does things to the player, such as freezes them in place, do a HudMessage of an image or something, whatever you want. This should be what you need. I can probably make an example WAD in a couple days. 0 Quote Share this post Link to post
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birb.
Hello, I wanted to know how to make the monster touch the player and give a jumpscare
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