BrassKnight Posted September 18, 2018 So I just got a window texture from the Duke Nukem 3D Texture pack and started using into one of my windows but I want them to be solid. How do you do this? 0 Quote Share this post Link to post
0 scifista42 Posted September 18, 2018 Use linedef flag "Block Everything". 0 Quote Share this post Link to post
0 Marlamir Posted September 18, 2018 And use tag "impasable" as well. Just for sure 0 Quote Share this post Link to post
0 Nevander Posted September 18, 2018 47 minutes ago, Marlamir said: And use tag "impasable" as well. Just for sure Block everything implies impassable, although I prefer to do flags separately since block everything also blocks attacks and depending on the type of window, certain attacks would go through it. 0 Quote Share this post Link to post
0 Marlamir Posted September 19, 2018 I know about that, however i prefer impassable tag in most places anyway. 0 Quote Share this post Link to post
0 scifista42 Posted September 19, 2018 (edited) The only benefit of setting "Impassable" flag onto lines that already have "Block Everything" flag is that those lines will become bold white in Doom Builder. Edited September 19, 2018 by scifista42 2 Quote Share this post Link to post
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BrassKnight
So I just got a window texture from the Duke Nukem 3D Texture pack and started using into one of my windows but I want them to be solid. How do you do this?
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