birb. Posted September 18, 2018 I'm doing a wad, I wanted to know the name of the doom 2 song to replace (I'm doing it in slade) 0 Quote Share this post Link to post
7 bonnie Posted September 18, 2018 here's a better formatted list I created to have on hand when importing music: ------------------------------ title - D_DM2TTL intermission - D_DM2INT endgame - D_READ_M map01 - D_RUNNIN map02 - D_STALKS map03 - D_COUNTD map04 - D_BETWEE map05 - D_DOOM map06 - D_THE_DA map07 - D_SHAWN map08 - D_DDTBLU map09 - D_IN_CIT map10 - D_DEAD map11 - D_STLKS2 map12 - D_THEDA2 map13 - D_DOOM2 map14 - D_DDTBL2 map15 - D_RUNNI2 map16 - D_DEAD2 map17 - D_STLKS3 map18 - D_ROMERO map19 - D_SHAWN2 map20 - D_MESSAG map21 - D_COUNT2 map22 - D_DDTBL3 map23 - D_AMPIE map24 - D_THEDA3 map25 - D_ADRIAN map26 - D_MESSG2 map27 - D_ROMER2 map28 - D_TENSE map29 - D_SHAWN3 map30 - D_OPENIN map31 - D_EVIL map32 - D_ULTIMA ------------------------------ 13 Quote Share this post Link to post
1 Empyre Posted September 18, 2018 Here is a list: https://doomwiki.org/wiki/Doom_II_music 1 Quote Share this post Link to post
1 scifista42 Posted September 19, 2018 Music names can be changed in vanilla compatible DEHACKED too. 2 Quote Share this post Link to post
0 Nevander Posted September 18, 2018 (edited) Every time I do music work I wished they did the naming scheme as "D_MAPxx" instead. Would be a lot easier to work with and modify. Edited September 18, 2018 by Nevander 2 Quote Share this post Link to post
0 Empyre Posted September 19, 2018 1 hour ago, Nevander said: Every time I do music work I wished they did the naming scheme as "D_MAPxx" instead. Would be a lot easier to work with and modify. I do that for my maps, D_<mapname>, and use MAPINFO to tell the game to use that music for my map. Of course, that requires a port that supports MAPINFO, but such ports also support UDMF, so that works for me. 0 Quote Share this post Link to post
0 bonnie Posted September 19, 2018 11 hours ago, scifista42 said: Music names can be changed in vanilla compatible DEHACKED too. holy ravioli, i can't believe i've never realized that. this should make compiling projects (like infernew) much easier, thank you friend c: 1 Quote Share this post Link to post
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birb.
I'm doing a wad, I wanted to know the name of the doom 2 song to replace (I'm doing it in slade)
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