0 Nevander Posted September 21, 2018 Depends on what port you are targeting, but since you said Doom metal vol4, that implies the ZDoom family of ports. In that case, you can either: a) Use MAPINFO to specify the individual tracks per map directly b) Rename the tracks to match the slots you want (i.e. rename D_RUNNIN to D_COUNTD and vice-versa) There's more ways I'm sure but I'd go with option b. It's the simplest way and can be done within the OS file structure. 0 Quote Share this post Link to post
0 White Wolf Posted September 21, 2018 19 minutes ago, Nevander said: Depends on what port you are targeting, but since you said Doom metal vol4, that implies the ZDoom family of ports. In that case, you can either: a) Use MAPINFO to specify the individual tracks per map directly b) Rename the tracks to match the slots you want (i.e. rename D_RUNNIN to D_COUNTD and vice-versa) There's more ways I'm sure but I'd go with option b. It's the simplest way and can be done within the OS file structure. so how do I do this? Slade? and I'm using gzdoom builder with gzdoom 0 Quote Share this post Link to post
0 Captain Blacksaw Posted September 21, 2018 (edited) 1 hour ago, White Wolf said: so how do I do this? Slade? and I'm using gzdoom builder with gzdoom @White Wolf You go into slade, open your wad file and use the command ctrl shift i and select your music file, either midi or mp3. make sure you're music file is named D_runnin and save the wad file. Here is the program Slade its an editing tool for doom wads: http://slade.mancubus.net/index.php?page=downloads Heres a list of the doom 2 music names for custom music: http://doom.wikia.com/wiki/Doom_II_music If you have any problems lemme know, hope i helped :) Edited September 21, 2018 by Captain Blacksaw 2 Quote Share this post Link to post
0 White Wolf Posted September 23, 2018 On 9/21/2018 at 4:21 PM, Captain Blacksaw said: @White Wolf You go into slade, open your wad file and use the command ctrl shift i and select your music file, either midi or mp3. make sure you're music file is named D_runnin and save the wad file. Here is the program Slade its an editing tool for doom wads: http://slade.mancubus.net/index.php?page=downloads Heres a list of the doom 2 music names for custom music: http://doom.wikia.com/wiki/Doom_II_music If you have any problems lemme know, hope i helped :) @Captain Blacksaw thank you so much! But how do I Make intermission text and start text like in Hell on Earth starter pack? 0 Quote Share this post Link to post
0 Empyre Posted September 23, 2018 3 hours ago, White Wolf said: @Captain Blacksaw thank you so much! But how do I Make intermission text and start text like in Hell on Earth starter pack? Make one or more clusters with enter text and/or exit text: https://zdoom.org/wiki/MAPINFO/Cluster_definition 0 Quote Share this post Link to post
0 White Wolf Posted September 24, 2018 @Empyre in mapinfo right? 0 Quote Share this post Link to post
0 Empyre Posted September 24, 2018 2 minutes ago, White Wolf said: @Empyre in mapinfo right? Yes. The Wiki page I linked should tell you all about it. The Wiki is how I learn how to do stuff. 0 Quote Share this post Link to post
0 White Wolf Posted September 24, 2018 @Empyre this Is what I have and in gzdoom udmf format it wont work 0 Quote Share this post Link to post
0 Empyre Posted September 25, 2018 8 hours ago, White Wolf said: @Empyre this Is what I have and in gzdoom udmf format it wont work You defined the cluster, but you didn't put the map in the cluster. You do that in the map definition, which is also in MAPINFO. 0 Quote Share this post Link to post
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White Wolf
Using DOOM metal vol4
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