DarkShroom Posted September 23, 2018 Hi i think the answer might be no, but i wanted to ask anyway as it'd be goddamn convenient and if i'm doing this wrong i'm wasting a lot of time can i not reuse my polyobjects anyhow? do i have to make each door separately? this would be omg so convenient thanks, Rich 0 Quote Share this post Link to post
2 Gez Posted September 23, 2018 Reuse polyobject, as in, make just one door and put it at several different places at once? No. You'll have to copy-paste and update the angle value. Technically you could script it so that the single polyobject door gets teleported to different doorframes depending on where the player is, but the scripting to do that would be a lot more complex than copy-pasting, and it'd completely break in multiplayer. 2 Quote Share this post Link to post
1 Mordeth Posted September 23, 2018 You can re-use the polyobject construction, but still need to have individual anchor/set points. Additional difficulty: the position of the re-used polyobject is that of the first used setpoint offset by the positioning of your re-used pair of anchor/set point. This makes positioning incredibly messy / complicated and really not worth the trouble. Tested this once in EE. 1 Quote Share this post Link to post
0 DarkShroom Posted September 24, 2018 18 hours ago, Mordeth said: You can re-use the polyobject construction, but still need to have individual anchor/set points. Additional difficulty: the position of the re-used polyobject is that of the first used setpoint offset by the positioning of your re-used pair of anchor/set point. This makes positioning incredibly messy / complicated and really not worth the trouble. Tested this once in EE. thanks, interesting to know then, possible but going to be somewhat more complicated to deal with than copy and pasting... thanks for the info 0 Quote Share this post Link to post
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DarkShroom
Hi
i think the answer might be no, but i wanted to ask anyway as it'd be goddamn convenient and if i'm doing this wrong i'm wasting a lot of time
can i not reuse my polyobjects anyhow? do i have to make each door separately? this would be omg so convenient
thanks, Rich
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