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DOOM 404 - complevel 2 megawad - now on idgames!


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Just now, Capellan said:

 

Well for the record, it's not needed.  There's a secret switch that activates the computer panel in that room as an elevator; when it rises again you can jump to the SSG platform.

 

Oh finally I got how to get it. 

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  • 1 month later...

I'm brand new to the world of custom doom wads and this is the first one I tried. All I can say is holy crap, I've been missing out, This is so much fun! Based off the description I thought it was going to be a jokey mod, first level had nothing so I thought someone was having a laugh. Once I hit the second level I was hit with a ton of demons to kill and was immediately hooked. I've never been a puzzly kind of guy when it comes to shooters, but this has just the right amount of it for me.

 

Thank you so much for making this!

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  • 3 weeks later...

Sorry for bumping this thread but I just had to say this

This WAD was AWESOME, such great midis, such challenging levels and so much fun. I loved the aesthetic of all the levels, it was just such a blast playing this WAD.

The levels set in Hell were something else. I've never got as much fun out of Doom 2 until I played these levels. They were so challenging and frustrating but epic at the same time, and the more you progressed and defeated hordes of enemies the better you felt. I'm not the best Doom player so it took me a while to get through some levels but I didn't care, learning how to beat them was so much fun. I'd be cursing you out while playing for placing Archviles here and sneaky Chaingunners there but at the end of the day it was good that you did because like I've said, learning these challenges and overcoming them was fun as hell. Great job man, legendary WAD in my eyes

EDIT: And the midis, the midis were so sick, it made playing through the same level over and over perfectly fine. Whoever made these midis, they were great

Edited by Bushpig2dope

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Music details:



 

* * * * * * * * * * * * * * * *
 -- DOOM404 TRACK LISTING --
* * * * * * * * * * * * * * * *

Title        : Jimmy   - Potioneer
Intermission : Jimmy   - Short Fuse



01 Alfonzo     - Newt
02 Jimmy       - Gary
03 Alfonzo     - Clippings
04 Alfonzo     - Doglead
05 PRIMEVAL    - (untitled)
06 Jimmy       - Frantic Measures
07 Jimmy       - Technical Difficulties
08 Jimmy       - Stevenant Rotch Crank
09 Jimmy       - Gr8 808, M8
10 PRIMEVAL    - (untitled)  
11 Jimmy       - Time Bomb
12 Jimmy       - Chiptube
13 Jimmy       - Coccydynia
14 Jimmy       - Destruct
15 Jimmy       - Geep
16 SilentZorah - At Doom's Gate (Redux)
17 Jimmy       - Stream of Embers
18 PRIMEVAL    - (untitled)
19 Jimmy       - Iodine
20 Jimmy       - Riot Squadron
21 Jimmy       - Terabyte
22 Jimmy       - Dungaree Farts
23 PRIMEVAL    - (untitled)
24 Jimmy       - On the Backs of Eagles
25 Jimmy       - Ankle Grinder
26 Jimmy       - Sinister Waltz of id
27 PRIMEVAL    - (untitled)  
28 Jimmy       - Fearsphere
29 Jimmy       - Mal
30 Jimmy       - Dark Angel
31 SilentZorah - Evil Incarnate Remix
32 Jimmy       - Cosmic Prolapse

 

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  • 6 months later...
  • 2 years later...

@Capellan I am bumping this thread because I have started playing it today. Like others, I was at first worried that this mapset would turn out to be nothing more than a jokewad, but so far it is really good! In many ways, it reminds me of Scythe.

 

Are the MIDI tracks original compositions for this project or are they from other projects?

 

EDIT: Spotted a typo in the first intermission screen: "warn welcome"

Edited by Rudolph

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10 hours ago, Rudolph said:

Are the MIDI tracks original compositions for this project or are they from other projects?

 

IIRC, PRIMEVAL's tracks were all new, and the others were pre-existing.

 

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On 2/28/2022 at 7:15 PM, Dubbag said:

(video)

 

Hope you're enjoying the maps.  I've watched the first 4 maps and was happy to see the first real "this might kill someone" trap did exactly that :)

 

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  • 5 months later...

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