Gaia74 Posted October 7, 2018 i am using zandronum 3.0 but i use a high texture pack, in hardware render appear the textures but in software no what happen? 0 Quote Share this post Link to post
Empyre Posted October 7, 2018 Hi-def textures is a GL-only feature. I don't know is ZDoom ever supported hi-def textures, but if it did, then Zandronum will eventually get that in software, too. 1 Quote Share this post Link to post
Gaia74 Posted October 7, 2018 is not the option to what I mean, is a mod of textures that I use but zandronum does not recognize it, but if I open it in opengl zandronum recognizes it 0 Quote Share this post Link to post
Kore Posted October 7, 2018 Just play in opengl. What's the problem? 0 Quote Share this post Link to post
Empyre Posted October 7, 2018 (edited) That's odd. For regular custom textures, it shouldn't matter whether you use software or GL. I would have to see this texture pack to have a chance to figure out what is going on. 2 minutes ago, Kore said: Just play in opengl. What's the problem? If he is using the textures to make a wad for Zandronum, he will want players using software mode to see them, too. Edited October 7, 2018 by Empyre 2 Quote Share this post Link to post
leodoom85 Posted October 7, 2018 (edited) Post the link of the texture pack, if there's any... Edited October 7, 2018 by leodoom85 0 Quote Share this post Link to post
Gaia74 Posted October 7, 2018 (edited) is this https://mega.nz/#!01IESYQJ!OnJIvkQPl6YWZwJExCr3L8vTfG5VqbMP0VL5A73Y6_U and before I used the dark textures and the same Edited October 7, 2018 by Gaia74 0 Quote Share this post Link to post
Empyre Posted October 8, 2018 Those are hi-def textures, which are only for GL mode, like I said earlier. 1 Quote Share this post Link to post
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