Graham Doyle Posted November 8, 2018 Hi all, I was just wondering if it were possible to edit that game's properties in such a way that will leave the skeleton model that spawns after you gib any human model to stay in the game environment indefinitely? If it is possible, what files should I look for and change? I imagine there must be a way, seeing as it is easy to make other aspects of the game to stay in the environment indefinitely, such as dead demons, blood decals and ejected brass from weapons. 0 Quote Share this post Link to post
Tetzlaff Posted November 9, 2018 I know how you can make the dead bodies ungibable and stay forever. But if I understand you right, you want just the skeletons to stay after the gibbing? This sure is possible, but would requiere more advanced scripting. 0 Quote Share this post Link to post
Graham Doyle Posted November 10, 2018 Thanks for the reply, I know how to make bodies ungibbable, what I was hoping for was to alter the properties of the gibbing mechanics. As you guessed, I was hoping to extend the length of the skeleton that "appears" when you gib a human/zombie character. At this moment in time, I do not know what scripting is required. 0 Quote Share this post Link to post
Graham Doyle Posted November 10, 2018 Also, how does gibbing work in doom 3? Do all gibbable characters have a "gib health" value? As in a value that once is reduced to 0 or less causes the character to gib? If so, where are these values found? 0 Quote Share this post Link to post
hardcore_gamer Posted November 18, 2018 I think only zombies can gib. The demons just fade away. This was one of the worst design decisions for Doom 3 honestly. 0 Quote Share this post Link to post
Tetzlaff Posted November 18, 2018 I remember a mod that enabled gibbing for the demons. The Doom 3 engine is really flexible and mod friendly. That mod was on the doom3world.org forums that unfortunately got hacked and vanished a couple of years ago. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.