tobis87 Posted August 15, 2019 (edited) 5 hours ago, tobis87 said: I noticed this bug in pre_v1.2, killing a lost soul leaves this textures permanent: It's caused by the included dehacked patch which also breaks every ending of the other episodes. I modified it to only add the new par time. Additionally jump and crouch is allowed. https://drive.google.com/uc?id=1gVqLmegSpnBdYdV-RSGa_YQ5ik7LD7lH&export=download In my opinion the sky5 textures should be replace with more detailed once based on photos as in the other episodes. Edited August 15, 2019 by tobis87 0 Quote Share this post Link to post
DeathWalkerGT Posted August 22, 2019 (edited) :) Edited August 22, 2019 by DeathWalkerGT Iam so stupid that i did not see that this was already realesed.... 0 Quote Share this post Link to post
pcorf Posted August 24, 2019 On 8/16/2019 at 12:29 AM, Linguica said: REDWALL1 is a tech texture though so it would be out of place. I think REDWALL1 works well in many settings, and there is also also ROCKRED# and FIREBLU# 0 Quote Share this post Link to post
dmslr Posted August 27, 2019 Should we accept the fact that there will be no full release of Sigil v1.2? No sign of life for a really long time. 0 Quote Share this post Link to post
Rathori Posted August 27, 2019 Obviously, we should not. However, I suspect that Romero's been busy with E3 and Gamescom--showing off Empire of Sin. 2 Quote Share this post Link to post
Marlamir Posted August 27, 2019 I finally got time to do bit of playing and finish around half of it and im gonna ignore all those nearly 100 pages for now and say only "fuck haters" . Is great to see that one of the original developers didn't lost interest in this game even 23 years after and still making maps once in a while. Nice mapset that pretty much ignore today rulles and have nice abstract design with nice touch for secrets. Gameplay felt easier but nicely oldschool. Yeah this wad is not "breaking" but is great to have this. Thanks @Romero 8 Quote Share this post Link to post
Flambeau Posted August 30, 2019 On 8/27/2019 at 8:56 PM, dmslr said: Should we accept the fact that there will be no full release of Sigil v1.2? No sign of life for a really long time. No you should not. There will be a 1.2 release. 12 Quote Share this post Link to post
dmslr Posted August 30, 2019 (edited) 7 hours ago, Flambeau said: No you should not. There will be a 1.2 release. Ah, you're one of the Sigil contributors! Glad to be informed. Edited August 30, 2019 by dmslr 0 Quote Share this post Link to post
Daamer Posted September 4, 2019 (edited) There is a bug in map2, with missing yellow decor over the lava teleporters: https://i.imgur.com/j8VTTjW.png See here for explanation, and maybe refer to their fix to fix it in SIGIL (also there was a problem with some missing platform texture in that commit, I can see?). Edited September 4, 2019 by Daamer 0 Quote Share this post Link to post
Master O Posted September 4, 2019 On 8/15/2019 at 10:44 AM, NightFright said: 2 minutes ago, DMPhobos said: 50 Shades of Greytail: The Sequel? 1 Quote Share this post Link to post
Diabolución Posted September 20, 2019 (edited) Do you guys happen to have money to burn? If so, what about spending 4 915 euros (5 400 dollars, more or less) in a factory sealed copy of SIGIL Beast Box? Archived for convenience: https://archive.is/DfIyI Edited September 20, 2019 by Diabolución 0 Quote Share this post Link to post
NightFright Posted September 20, 2019 Oh yeah, this sealed Sigil Beast Box I have sitting around here is going to secure my retirement in a couple of years... 0 Quote Share this post Link to post
Maximum Matt Posted September 20, 2019 On 8/16/2019 at 12:44 AM, NightFright said: 2 minutes ago, DMPhobos said: AAAAAAAAAAAAAGGGHHH MY EYES 2 Quote Share this post Link to post
VGA Posted September 21, 2019 We need a FireBlu Doom source port. A fork of Chocolate Doom that Fireblus the fuck out of everything and only has AdLib music. And people should stream Doom speedruns on Twitch with it. The consequences will never be the same. 2 Quote Share this post Link to post
Rathori Posted September 22, 2019 Just got an email from Romero Games with SIGIL 1.2 1 Quote Share this post Link to post
WadArchive Posted September 22, 2019 Same. In the process of indexing them https://www.wad-archive.com/wad/9285e9cc2dbd87d238baab37d700c644 https://www.wad-archive.com/wad/427ca995600970abcd2efcc684a64c88 3 Quote Share this post Link to post
xvertigox Posted September 22, 2019 (edited) 1.2 changelog https://pastebin.com/NBmJwPty Edited September 22, 2019 by xvertigox 6 Quote Share this post Link to post
Magicana Posted September 22, 2019 >- added lips to ledges and a decoration in building area to stop zero master Hahahahaha. He can't be stopped. 10 Quote Share this post Link to post
Flambeau Posted September 22, 2019 Yes, the long overdue / awaited update of Sigil is available Get it at https://www.romerogames.ie/si6il 5 Quote Share this post Link to post
dew Posted September 22, 2019 6 hours ago, Magicana said: >- added lips to ledges and a decoration in building area to stop zero master Yeah that thing isn't enough, just makes it harder and requires a rocketjump. Completely sealing the shortcut off would require either some heavy rebuilding or blockers that would look out of place and interfere with gameplay. Trust me, I've tried, heh. 2 Quote Share this post Link to post
Nilex Posted September 22, 2019 Thanks for the hard work on 1.2 guys, just about every issue I had has been resolved. Just for fun and own curiosity: how susceptible was JR to accepting these changes? Was he like: What is this... don't you know how I am? - I make no mistakes, this is all part of the project of making you my little bitches! Or the super boring way of being calm, composed and supportive of your work? I kinda need to know, lol. 0 Quote Share this post Link to post
JCST Posted September 22, 2019 (edited) Just a warning, version 1.2's Dehacked break specials, so don't play E1-4 with it loaded. (I supposed this was to be used only on Compat version or something) Edited September 22, 2019 by JCST 1 Quote Share this post Link to post
Dimon12321 Posted September 23, 2019 (edited) Quote map4: - changed height of all 3 skull key posts to stop speedrunners from cheating (sorry ZM, you cheater, my hands are tied -dew) map8: - moved soulsphere so you can't get it through the wall - added lips to ledges and a decoration in building area to stop zero master Haha! Quote map5: - created progression-blocking ceiling lifted when you complete the hellcrack building Oh, seems like my shortcut is now blocked =( Well, I'm still proud of my UV-Speed TAS of v1.1 and I'm still not interested in doing so for v1.2. Maybe a UV-Max TAS will be made, but not in 2019. Edited September 23, 2019 by Dimon12321 0 Quote Share this post Link to post
seed Posted September 23, 2019 A rather extensive update, dayum. This sure demands another let's play, since I was planning on a UV run in the future anyway. Is there going to be a 1.3 too? 0 Quote Share this post Link to post
UberGewei Posted September 23, 2019 20 hours ago, JCST said: Just a warning, version 1.2's Dehacked break specials, so don't play E1-4 with it loaded. (I supposed this was to be used only on Compat version or something) Correct, that slipped under our radar. Will be fixed. 4 Quote Share this post Link to post
Rathori Posted September 23, 2019 Breaking speedrun routes sounds like a dick move tbh. Was it really necessary? 1 Quote Share this post Link to post
m8f Posted September 23, 2019 Breaking speedrun routes demands longer, but potentially more interesting speedrun routes. And SIGIL levels are not that long. 0 Quote Share this post Link to post
Revenant100 Posted September 23, 2019 (edited) Edit: Now fixed in the SIGIL Sprite Fixing Project! Man, all these changes in the changelog, but still no fix for the incorrect aspect ratio on the TITLEPIC, WIMAP2, CREDIT, HELP1, PFUB1, and PFUB2 graphics? Everything's 20% taller than intended! Oh well, at least this 1.2 patch didn't introduce any new incorrectly aspect ratio'd graphics. Wait a minute, what's this new graphics lump? ROMEROOOOOOOO!!!!!!!!! Edited September 26, 2019 by Revenant100 15 Quote Share this post Link to post
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