lucrus73 Posted December 11, 2018 (edited) I'm trying to setup a gameserver (Debian GNU/Linux buster/sid). It's the first time I try, so I'm no expert. I've installed the distro package prboom-plus-game-server, version 2.5.1.5. I start the server with: # screen -S prboom -d -m su -l prboom -c '/usr/games/prboom-plus-game-server -N 1 -p 5039 -a -w chemale.wad,https://webcloud.virtualbit.it/chemale.wad' The server starts and outputs the following: Listening on port 5039, waiting for 1 players Wad chemale.wad (https://webcloud.virtualbit.it/chemale.wad) Player states: [ ] ... But if I check the listening TCP ports, port 5039 is not present, nor is the default 5030: # netstat -nltp | grep 5039 # netstat -nltp | grep 5030 # If I check prboom is still running, it actually is: # ps axu | grep ^prboom prboom 2443 0.0 0.2 89028 4340 ? Ss Dec10 0:00 /usr/games/prboom-plus-game-server -N 1 -p 5039 -a -w chemale.wad,https://webcloud.virtualbit.it/chemale.wad Obviously if I try to connect with a telnet client, I get connection refused. What am I doing wrong? Edited December 11, 2018 by lucrus73 0 Quote Share this post Link to post
lucrus73 Posted December 11, 2018 Ok, figured it out myself. The server listens for UDP packets, not TCP connections. The documentation (the manpage) is wrong, or at least it is the one that comes with the Debian package. 0 Quote Share this post Link to post
lucrus73 Posted December 11, 2018 Next problem: the client now connects, but it can't find the PWAD file. Isn't it supposed to download it from the specified URL? 0 Quote Share this post Link to post
fabian Posted December 11, 2018 Oh, hi, did you just file a bug report at the Debian BTS? 0 Quote Share this post Link to post
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