Jump to content
  • 0

Animated Textures - How do I make them?


wolfmcbeard

Question

I want to make some animated screens and switches, but I have no idea where to start.
I can make the texture frames, but how do I make them work together to make things like old CRT scan lines as well as static and how to make a switch...switch?

Share this post


Link to post

5 answers to this question

Recommended Posts

  • 0

Depends on the target port. In vanilla, you'll need a little texture trickery to do it.

For Boom-compatibly (but not ZDoom), you'll need to use the ANIMATED lump, which Slade can create for you and allow you to edit directly, for animated textures.

For switches, you'll need to use the SWITCHES lump, which Slade can also make for you to edit directly.

https://doomwiki.org/wiki/ANIMATED

https://doomwiki.org/wiki/SWITCHES

 

For ZDoom, you can use ANIMDEFS, which has more capabilities than ANIMATED and SWITCHES, and allows you to write animated textures and switches in the same text file.

https://zdoom.org/wiki/ANIMDEFS

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...