WatermelonPL Posted December 27, 2018 How to create "levitating" map Open GZDoom Bulider Create new map Create "inner" map Create border: Set border to "Not shown on automap": Set both ceilings to F_SKY1 Set border height to 0 RESULT: WARNING: Use only with OpenGL renderer - if used with Software renderer (with other sectors) it would look like this: Instead of this: 4 Quote Share this post Link to post
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