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Sandy Petersen interview I had never noticed before


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14 minutes ago, ETTiNGRiNDER said:

Most surprising/intriguing thing to come out of this latest one for me is that he may have had a hand in some of the stuff in Quake II despite being uncredited for it?  (It's a little unclear whether he's saying he did some stuff for it that didn't make it in at all, or that it was recycled without credit apparently as the intent had been with Tom Hall's stuff).  I'd hazard a guess maybe parts of Makron's palace?  But really I'm basing that mostly on the presence of that one texture found there that's recycled from Quake I (and tended to be prevalent in E4 as I recall).

Sandy left ID Software in June of 1997, about one year of development would have been put into Quake 2 by this time. Quake 2 was released on December 9, 1997 I doubt that ID would have removed all of his material so close to the release.

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The bit about the dead Barons at the beginning of E2M8 I had heard before.  I never thought about it when I originally played the game, but it made perfect sense once I knew.  Very nice touch.

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