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Levels or megaWADs with a "broken reality" theme?


diosoth

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jpcp.wad map 29 or some of the later levels of DTS-T had an interesting theme of reality being broken apart or several bits of reality mixed together. Are there any others that have this as a design theme?

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- Void

- A part of Nova's MAP30

- Refracted Reality (coming soon ;) )

- Void and Rainbow

- The Quirky Domain

 

Edit:

- Some of Going Down's latter maps

- lilith.pk3, but that one might be a little too broken...

Edited by Terminus

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Some Aluqa maps might qualify, though it's been a while so I should replay them to make sure. His output was very strange and refreshing by the way, highly recommended.

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I don't remember the map number, but one of the maps in Dark Tartarus has a well-implemented parallel-worlds theme.

Edited by Empyre

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The map I'm working on has a Hell-mirror version of the not-Hell part of the map, with some bleedover in spots. Also a junket to Stroggos to pick up a rocket launcher. I'll try to finish it sooner rather than later. It doesn't even have a name yet.

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Thanks for these, will go through them.

 

What about "parallel evil world" level themes? Think Zelda ALTTP light/dark world, Metroid Prime 2, etc. That type of thing. I know one level in Final Doom did just that but any larger scale projects that have the good/evil worlds you can bounce between?

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