Hi, I'm working on a gameplay modification from various resources that I have gathered online and I want to make use of the unique player-grin-whenever-picks-up-a-new-weapon feature. So my question is:
Is it possible to implement a sound to accompany that unique feature via DECORATE? I'm strictly talking about whenever the player picks up a weapons for the *first time*, not just picking up weapons scattered throughout.
My 2nd question is regarding GZDoom and I was wondering if it's possible to artificially further increase the 'blood' and 'flash' pickup intensity? GZDoom's red and white screen are so subtle comapred to other sourceports that it's somewhat bothers me.
Question
Uni
Hi, I'm working on a gameplay modification from various resources that I have gathered online and I want to make use of the unique player-grin-whenever-picks-up-a-new-weapon feature. So my question is:
Is it possible to implement a sound to accompany that unique feature via DECORATE? I'm strictly talking about whenever the player picks up a weapons for the *first time*, not just picking up weapons scattered throughout.
My 2nd question is regarding GZDoom and I was wondering if it's possible to artificially further increase the 'blood' and 'flash' pickup intensity? GZDoom's red and white screen are so subtle comapred to other sourceports that it's somewhat bothers me.
Share this post
Link to post
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.