Jump to content

Increse Rate of Fire


Recommended Posts

Can someone help me understand how do do this? I read the explanation in a tutorial but I've never messed with a script until now so I am more than a little confused.

Share this post


Link to post

In which way do you mean to increase your rate of fire? If it's a ZDooM-derived port, simply type in SV_FastWeapons 0/1/2 (0 = default, 1 = fast, 2 = Turbo) into the dev console.

 

If however you meant via DECORATE, then:

 

imagine SHTG is the 4-letter code for your animation frame names. Obviously, you start with the letter A after it.

 

SHTG A

 

This is now one frame. but you need to define it's tic length

 

SHTG A 6

SHTG B 6

SHTG C 6

 

This now plays frame A for 6 tics. To speed this animation up, lower the TIC number.

 

SHTG A 3

SHTG B 3

SHTG C 3

 

And if you want it faster than that, you can remove an entire frame (but doing so will make the animation look choppy)

 

SHTG A 3

SHTG C 3

 

Obviously when it comes to actually implementing this, you will need to look at Z-DooM Wiki for custom guns.

 

https://zdoom.org/wiki/Classes:Shotgun  - This was what I was referencing

https://zdoom.org/wiki/Weapon - This is for the basic states you'll need to define.

 

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...