I'm really new to this community so I apologize if I missed some presentation thread or something, and also for my not perfect english
The question is:
I'm trying to add a custom monster to a map. I've downloaded the .wad file from realm667 and then edited the doomed number in the DECORATE file using SLADE3. I've choosed 25000 so i think that no conflict between things is happening here.
I'm also able to place the monster on the map (all its infos are replaced by ? however) and 25000 seems to appear as the thing number.
But when I run the map I'm only a lonely doomguy. The monster simply doesn't exists. I've tried to launch both my custom map wad and the monsters one as an extra file (I use doom legacy) and also to copy the files placed in the monsters wad in my map wad, but nothing seems to happen.
Am I missing something? Thank you all for your help
Question
Simomarchi
Hello everyone,
I'm really new to this community so I apologize if I missed some presentation thread or something, and also for my not perfect english
The question is:
I'm trying to add a custom monster to a map. I've downloaded the .wad file from realm667 and then edited the doomed number in the DECORATE file using SLADE3. I've choosed 25000 so i think that no conflict between things is happening here.
I'm also able to place the monster on the map (all its infos are replaced by ? however) and 25000 seems to appear as the thing number.
But when I run the map I'm only a lonely doomguy. The monster simply doesn't exists. I've tried to launch both my custom map wad and the monsters one as an extra file (I use doom legacy) and also to copy the files placed in the monsters wad in my map wad, but nothing seems to happen.
Am I missing something? Thank you all for your help
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