Jump to content

Cursed Doom Images


Recommended Posts

On 9/16/2021 at 2:14 PM, Zilch said:

Screenshot_Doom_20210916_140607.png.2f5ff710215788dd2f3164dacfc17052.png

 

Surely I'm not the only one who thinks this looks like a dick?  Even Doomguy is raising an eyebrow...

This is definitely cursed, but that's because of the fugly default brown on brown on more brown automap color scheme in GZDoom and realizing some people actually play the game like that :/

Share this post


Link to post
51 minutes ago, idbeholdME said:

This is definitely cursed, but that's because of the fugly default brown on brown on more brown automap color scheme in GZDoom and realizing some people actually play the game like that :/

I used to play with LZDoom, but recently I've been leaning towards Crispy Doom.

 

That 35fps limiter is just perfect.  For some reason my brain thinks faster when the frame rate is limited.

 

I would like it if there were Linux binaries that I could use, but for now Wine is fine.

Share this post


Link to post
  • 3 weeks later...
On 9/10/2021 at 5:07 AM, Zilch said:

 

Either this is a simple reskin, or I'm missing something...

 

On 9/15/2021 at 10:52 PM, Biodegradable said:

fzbQygY.png

These are the worst things I've ever seen. My eyes ahhhhhh

Share this post


Link to post
  • 2 weeks later...

For reference, it would normally be
FRACBITS = 16

and FRACUNIT = 1<<FRACBITS

("<<FRACBITS" basically means "*(2^FRACBITS)", so "*(2^16)")

 

FRACBITS = 15

Spoiler

image.png.e91d6628cfd63e361336c05e80363c3f.png

image.png.8e285409ace4cf954f11700829a0d07c.png

 

FRACBITS = 17

Spoiler

image.png.4b74545dddc2c920fe2ebf514e4716ed.png

 

Uh-oh, warnings?

image.png.80492c909e7329ee3a54cf69b6034020.png

 

FRACUNIT = 1<<15

Spoiler

image.png.4694bdef3e79b5924b480a0389d6ea80.png

 

And last but not least, FRACUNIT = 1<<17

Spoiler

Oh...

image.png.114566eb4ca0e1dcad3f682c3be84909.png

 

Share this post


Link to post
On 2/3/2020 at 6:08 PM, Boomslang said:

This just happened to me when i was working on my Map. image.png.c462139aa3029b2890320ddf73c8f7c4.png

UUUUUUUUUUUU

Share this post


Link to post
1 hour ago, user76828904 said:

Nice. In how many tics will Sadako spawn?

 

21,168,000 tics

Share this post


Link to post
4 minutes ago, user76828904 said:

@Ragu Doesn't it depend on the source port?

Even if additional frames are being interpolated, all the game logic still runs on 1/35th of a second tics in any source port (that I know of, at least)

Share this post


Link to post

mq2.jpg.78e4e73de490ddee340f62678e464f31.jpg

 

Hehe, I was playing Final NeoDoom, spamming those tripbombs all over the place, and this is one of the three frames youtube's AI decided to capture for me. It looks like I am fighting against the scary blocky stonehead monsters and it's minions.

Share this post


Link to post
On 11/24/2021 at 3:39 PM, Optimus said:

mq2.jpg.78e4e73de490ddee340f62678e464f31.jpg

 

Hehe, I was playing Final NeoDoom, spamming those tripbombs all over the place, and this is one of the three frames youtube's AI decided to capture for me. It looks like I am fighting against the scary blocky stonehead monsters and it's minions.

 

🗿

Edit: OK I didn't intend for that emoji to be that big. What the hell?!

Edited by Giant Jumbo Jellyfish

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...