I'm trying to convert a map from ZDoom to Boom compatible (it's in Boom format so no issues there). When I try to run the map in PRBoom-plus I get R_TextureNumForName: SKY3 not found.
I checked the whole map for SKY3 and none of my sidedefs use it as a texture. I checked what SKY3 looks like in the editor and it looks normal.
I opened up the map in Slade and saw no SKY3 defined in the TEXTURE1 lmp. I checked DOOM2.wad and saw that SKY3 references the patch RSKY3. I checked for RSKY3 patch in my wad and didn't find a lmp for it, nor is it referenced in the patch table. Any clue what's happening here?
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NaturalTvventy
I'm trying to convert a map from ZDoom to Boom compatible (it's in Boom format so no issues there). When I try to run the map in PRBoom-plus I get R_TextureNumForName: SKY3 not found.
I checked the whole map for SKY3 and none of my sidedefs use it as a texture. I checked what SKY3 looks like in the editor and it looks normal.
I opened up the map in Slade and saw no SKY3 defined in the TEXTURE1 lmp. I checked DOOM2.wad and saw that SKY3 references the patch RSKY3. I checked for RSKY3 patch in my wad and didn't find a lmp for it, nor is it referenced in the patch table. Any clue what's happening here?
Thanks!
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