So I made a custom weapon to replace the rocket launcher.
Differences:
- 3 frames of animation instead of 2
- no flash animation
I placed the files, named them the right way. The DECORATE code is below. I'll explain the problem afterwards.
Quote
ACTOR Boomsnap : RocketLauncher 2500
{
Weapon.AmmoType "RocketAmmo"
Weapon.AmmoGive 12
Weapon.AmmoUse 1
Weapon.SlotNumber 5
States
{
Ready:
MISG A 1 A_WeaponReady
Loop
Deselect:
MISG A 1 A_Lower
Loop
Select:
MISG A 1 A_Raise
Loop
Fire:
MISG A 4
MISG B 20
MISG C 20 A_FireMissile
Goto Ready
Spawn:
LAUN A -1
Stop
}
}
THE PROBLEM:
All it does is replace the 2 frames of Rocket Launcher animation because I have the replacement files. It still shows the flash. It doesn't show the third frame of animation, only the two the rocket launcher has. It doesn't change the speed of animation. It does nothing.
Question
Szuran
So I made a custom weapon to replace the rocket launcher.
Differences:
- 3 frames of animation instead of 2
- no flash animation
I placed the files, named them the right way. The DECORATE code is below. I'll explain the problem afterwards.
THE PROBLEM:
All it does is replace the 2 frames of Rocket Launcher animation because I have the replacement files. It still shows the flash. It doesn't show the third frame of animation, only the two the rocket launcher has. It doesn't change the speed of animation. It does nothing.
Why is that? How should I fix it?
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