Jump to content

Any trick to making textures that align nicely?


Recommended Posts

I have no idea how to make textures or flats that both look good and align together. What's the secret? How do you do it?

Share this post


Link to post

The process is called image tiling.
A Google search for paint.net image tiling or gimp image tiling brings up tutorials on how to do this. 

 

Personally, I use Paint Shop Pro 8.00, which has a build-in routine to accomplish this, for example for a sky image

 

Spoiler

6WMa2gY.png

 

Edited by Kappes Buur

Share this post


Link to post
Guest Unregistered account

Try and make the different parts (for example, the bricks in a brick texture) align to an 8x8 or 16x16 grid. That's all I can really say without knowing the specifics of your problem, could you post the resources your having trouble with?

Edited by Unregistered account

Share this post


Link to post
5 hours ago, Kappes Buur said:

The process is called image tiling.
A Google search for paint.net image tiling or gimp image tiling brings up tutorials on how to do this. 

 

Personally, I use Paint Shop Pro 8.00, which has a build-in routine to accomplish this, for example for a sky image

 

  Hide contents

6WMa2gY.png

 

 

Thank you, I didn't know this term. I found tutorials for Gimp, I think I'll be fine with them.

 

Quote
2 hours ago, Kapanyo said:

Try and make the different parts (for example, the bricks in a brick texture) align to an 8x8 or 16x16 grid. That's all I can really say without knowing the specifics of your problem, could you post the resources your having trouble with? 

 

In general, I was trying to make a simple cloth-like texture but weren't able to make it tile.

Edited by Szuran

Share this post


Link to post
Guest Unregistered account

I could help you out with what you have or make one for you if you'd like.

Share this post


Link to post

I'd appreciate that. We can talk via PM. Currently I'm trying to make a set of flats (floors) that looks like it has neon lights reflected in wet concrete at night. I reckon I need 9 flats to make a proper wet street:

 

1 2 3

4 5 6

7 8 9

 

Where everything but 5 are connecting borders (1, 3, 7, 9 being corners), and 5 has to align with anything.

 

EDIT: I guess I could also use _| and |_ joints.

 

I don't know if I'm explaining this clear enough. :) I'm trying to replicate this look of the floor, with the visible border to the puddle:

 

a-rainy-night-in-downtown-las-vegas-neva

 

Edited by Szuran

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...